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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Messages - bboy

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Mods / Re: Star Control II: The Ur-Quan Masters (0.7)
« on: December 12, 2015, 01:45:28 AM »
Anything still happening here / news? I know life tends to get in the way of projects like this but am curious.

I was thinking myself that it might be really awesome to have Star Control as a faction (perhaps one Hierarchy and another alliance) that plays well with the other mods, I'm not sure how much work that is - I just recently found out about Starsector and am checking everything out and not even sure if the creator of this mod would be open to anything like that.

Otherwise might look into something like that myself - or focus on one of the SC races and build out fan-fiction alternate ships for their fleet. I feel like working on a mod would be a lot of fun (albeit hard work)

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