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General Discussion / Re: What's the point of restoring a ship ?
« on: September 04, 2019, 09:04:52 PM »
Precisely for when you can't buy / produce a new one.
Starsector 0.9.1a is out! (05/10/19); Blog post: Writing Starsector (12/18/20); Starsector 0.95a In-Development Patch Notes (10/16/20)
and compared to the other capital ships Onslaught and Conquest, it's actually pretty pathetic :/
Rebel Galaxy (first one, not Outlaw).
If carrier gameplay can't be made engaging for the player, I'd suggest that:
- they should be nerfed sufficiently such that carriers are not a reasonable choice as a flagship
- The skills relating to them should be removed from the player skill tree (keep them for officers)