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Bug Reports & Support / Re: [0.9a] Crew understrength (not a bug)
« on: November 19, 2018, 02:30:31 PM »
Ah thanks, I missed that. It's not a bug then.
Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
@ NoxxysThanks, didn't know that!
I had that problem for a bit - you have to hit the transponder button twice to actually do a change! Once I got used to it I appreciated the safety.
Your Templars are wrecking the face of everyone in SS+, pretty much doubling or more their weight in enemy casualtiesYes, they are too much overpowered for my taste. I can't do much against them, so I'm removing this mod and starting a new game.