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« on: May 25, 2014, 09:42:22 AM »
Okay, now before someone says it, I know it's for balance reasons, but I'm looking at this issue form a lore standpoint. Why do weapons in starsector fissile out after a certain distance? It makes a little bit of sense for energy weapons, maybe they just lost their energy after awhile, but it doesn't make any sense for ballistics. If you fire a bullet in space, it's just going to keep flying until it hits something, so why do they just disappear after 300-1000 something units? I always thought that maybe the domain thought it was necessary to put such an arbitrary range on them so they don't fly off and hit something that their not supposed to, kind of like the tachyon lance, but that still seems unpractical (and quite short, especially for point defense weapons, wouldn't you want them to fire much farther?). So, why do you think we have disintegrating bullets in starsector?