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Fractal Softworks Forum
- April 19, 2024, 05:12:43 PM
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News:
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
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Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: January 08, 2016, 02:59:22 PM »
May i ask the opinion on how does everyone draw ships here? Do you work on large images then shrink it down, or work on the original size instead?
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Modding / Re: Misc modding questions that are too minor to warrant their own thread
« on: August 24, 2015, 07:48:01 AM »
In my opinion it would be easier if you made a different hull.
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Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: August 24, 2015, 04:08:14 AM »5
Lore, Fan Media & Fiction / Re: Starsector Lego!
« on: August 12, 2015, 03:42:59 AM »
I have just found about this thread. Why didn't i check the other subforums than the Mods subforum more often??
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Modding / Re: Misc modding questions that are too minor to warrant their own thread
« on: August 07, 2015, 04:10:04 AM »
Thanks.
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Discussions / Re: Warframe
« on: August 07, 2015, 03:48:14 AM »
Too bad my laptop can no longer run this game. Well didn't matter, i was still an Excalibur newbie anyway.
I hope they would add Oberon Prime someday
I hope they would add Oberon Prime someday
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Discussions / Re: EVERSPACE Kickstarter
« on: August 07, 2015, 03:46:23 AM »
From the creators of Galaxy On Fire.
That is my favorite iOS game, and i see a some similarities in the combat system that are present in GOF 2.
I would kickstart it, if my pc can even run it
That is my favorite iOS game, and i see a some similarities in the combat system that are present in GOF 2.
I would kickstart it, if my pc can even run it
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Modding / Re: Misc modding questions that are too minor to warrant their own thread
« on: August 07, 2015, 03:42:45 AM »
What are the quality and hyperdrive entry in the wing_data.csv for?
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Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: August 07, 2015, 02:16:12 AM »
45 mins and it will take patience? Wow, it would take me hours to get to that point.
Nice method! I think i'm going to try it.
Nice method! I think i'm going to try it.
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Mods / Re: [0.65.2a] Nexerelin v0.5.0b "Rock Bottom" (hotfix 2015-08-02)
« on: August 06, 2015, 01:40:03 AM »
Thanks!
Now, a Nexerelin save with only 1 system, THAT would be interesting.
Now, a Nexerelin save with only 1 system, THAT would be interesting.
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Mods / Re: [0.65.2a] Nexerelin v0.5.0b "Rock Bottom" (hotfix 2015-08-02)
« on: August 05, 2015, 06:36:44 AM »
I'm a bit late, so...
What is Corvus Mode?
What is Corvus Mode?
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Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: August 05, 2015, 01:43:07 AM »
Those thin wing connectors made the ship look fragile to me.............
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Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: August 03, 2015, 07:33:18 AM »
@CrazyDave Personally, i agreed with HELMUT, but i think your ships would be much better if you reduced the saturation just like xenoargh's/MesoTronik's edit in the link Tartiflette posted. Maybe that because i rarely color the whole of my ships nowadays.
Unrelated : I got productive today and managed to make 2 fighters and 1 bomber.
Unrelated : I got productive today and managed to make 2 fighters and 1 bomber.
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Modding Resources / Re: SPIRAL ARMS: Sprite Dump, Free to use, No Sprite requests, Free Puppies
« on: July 31, 2015, 11:20:16 PM »Deep from within the Shroud Nebula............Galaxy On Fire? Possibly?