Fractal Softworks Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Withering

Pages: [1]
1
Mods / Re: [0.6.1a UPDATE!] Blackrock Drive Yards v0.42
« on: October 13, 2013, 03:18:47 PM »
Hypothetical Theme Song From Blackrock Driveyards: The Animated Series
https://soundcloud.com/fastland/theme-from-blackrock

Wow. Really liking these sounds. :)

2
Mods / Re: [0.6.1a] Exerelin - Dynamic Sector and Faction War - v0.61
« on: October 10, 2013, 01:32:31 PM »
That 64bit java thing fixed my every save!

Thanks a bunch!

3
Bug Reports & Support / Re: Mod games wont load
« on: October 10, 2013, 09:20:59 AM »
The mod that seems to have the memory leak is the kadur theocracy mod.

Of course, just when I started my new saved game with that faction.... xD

Daym.

4
Bug Reports & Support / Re: Mod games wont load
« on: October 09, 2013, 02:05:15 PM »
Allright, I'm gonna abandon the save and try another save with save compression on.

For the record I'm using exerelin with all the compatible faction mods (about 8 ).

5
Bug Reports & Support / Re: Mod games wont load
« on: October 09, 2013, 01:45:21 PM »
xms 512 and xmx 1024 no longer is enough for me to load my game. There seems to be a big bug with memory usage in the latest patch.

Also, for some reason i cant use xmx 2048 despite having 8gb of memory.

6
Mods / Re: [0.6.1a] Exerelin - Dynamic Sector and Faction War - v0.61
« on: October 06, 2013, 02:37:38 PM »
It was this version's save. And sadly I got no error/log from it other than that it was loading.. I'll look into giving it more memory.

EDIT: Allright! Increasing the memory let me load my save.

I set vmparams from 512-512 to:

-Xms512m -Xmx1024m

EDIT 2: got a ctd in a battle. Maybe ill try adding more memory.. cant be anything else I guess, I got a top-tier computer.

7
Mods / Re: [0.6.1a] Exerelin - Dynamic Sector and Faction War - v0.61
« on: October 06, 2013, 11:26:11 AM »
Hmm.. saved games still dont work for me. Now I crash to desktop after the loading slowly grinds to halt.

8
Mods / Re: [0.6.1a] Exerelin - Dynamic Sector and Faction War - v0.61
« on: October 06, 2013, 07:08:49 AM »
Been waiting for this update. Thanks a lot Zappy.

9
Mods / Re: [0.6a] Exerelin - Dynamic Sector and Faction War - v0.6
« on: October 05, 2013, 01:13:14 PM »
I got some really weird savegame corrupts as well.. been wondering which mod(s) cause it..

10
Mods / Re: 'Junk Pirates' - New Ships, Missions, Campaign mod for 0.6.1a
« on: October 04, 2013, 04:15:23 PM »
Hey, just wanted to say that I absolutely LOVE this faction.

Clam, hammer, boxerstein and dugong are absolutely great. Haven't tried orca or kraken yet.

Keep it up! :) I really like ballistic weapons, armor and missiles.

Pages: [1]