Okay so I'm gonna give my two-cents seeing all this talk of balancing. First off love the mod, I played the third mission, the one where you fight the flying rocks
And I enjoyed myself. It felt like no missiles were getting through (This is good, seeing as the mod emphasizes so heavily on PD weapons) but I could not punch through Hegemony hulls (The counterbalance to such strong PD ability) So unless a faction is underpowered I'd say you did a swell job balancing right between Hegemony and TT. This leads me to conclude that with an even fight you will have a fun enjoyable
CLOSEbattle.