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Announcements / Re: Starsector 0.8.1a (Released) Patch Notes
« on: June 06, 2017, 04:19:18 AM »
After the last hotfix my carriers behave very weirdly.
I have a fleet of 5 Drovers + 1 Astral flagship.
Drovers do not respond to move commands sometimes, they just form a small ball of ships at the warp-in spot and just deny any movement commands. I can see arrows on the tactical screen, but they just turn around, sometimes bumping into each other.
When asked to escort someone they will lend fighters to the cause, but they still won't ever move, so once my Astral surpasses the fighter tether range it's defenceless.
Full Assault? Ha, they still stay at one spot, but they will eradicate anything that dares to fly in 3000 unit zone around them.
So now my main tactics is to stay in one place, form a Mighty Chaotic Ball of fighters-bombers-carriers that I cannot move and wait for enemy to fly blindly into this "trap". Quite annoying.
I can provide a save file if needed.
I have a fleet of 5 Drovers + 1 Astral flagship.
Drovers do not respond to move commands sometimes, they just form a small ball of ships at the warp-in spot and just deny any movement commands. I can see arrows on the tactical screen, but they just turn around, sometimes bumping into each other.
When asked to escort someone they will lend fighters to the cause, but they still won't ever move, so once my Astral surpasses the fighter tether range it's defenceless.
Full Assault? Ha, they still stay at one spot, but they will eradicate anything that dares to fly in 3000 unit zone around them.
So now my main tactics is to stay in one place, form a Mighty Chaotic Ball of fighters-bombers-carriers that I cannot move and wait for enemy to fly blindly into this "trap". Quite annoying.
I can provide a save file if needed.