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Starsector 0.9.1a is out! (05/10/19); Blog post: Personal Contacts (08/13/20)

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Messages - NanoMatter

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General Discussion / A bit of a dilema
« on: June 15, 2017, 02:30:42 PM »
So I sustained burned my fleet in hyperspace, I ran out of fuel and I floated into a lifeless system. What do?

Suggestions / Re: Will the campaign ever have an end-state?
« on: March 31, 2014, 02:47:10 PM »
Thinking like in terraria, Once you defeat the "Wall Of Flesh" Then the game enters "hardmode" with harder enemies and whatnot. Game needs bosses. Thinking of a giant mechanical spaceworm created by aliens as a boss to enter "end-state"

Suggestions / SANDBOX!!!
« on: March 31, 2014, 02:43:13 PM »
Last couple nights I thought why not have a sandbox thing. I saw the hegemony and tri-tach fighting straight for like a minute with constant reinforcements. 

Suggestions / Quests? Maybe not?
« on: March 28, 2014, 02:41:40 PM »
In the campaign its literally just grind and upgrade over and over again, its not boring but gets stale sometimes. Perhaps choosing a faction (and add more) to get certain quest. With rewards and everything.

Blog Posts / Re: On Trade Design
« on: March 12, 2014, 03:02:35 PM »
This seems interesting, wonder if I could turn a system into socialism... The Domino Effect. Lol another coldwar

Can't wait for this... Its been a while... Not sure if he's dead...

Mods / Re: [0.6.2a] The Gedune - Faction mod (V1.4-HotFix)
« on: January 20, 2014, 05:36:10 PM »
Suddenly a wild Gedune appears!


Gedune uses mean look!

All the factions in starsector used DESTROY!

Mods / Re: [0.6.1a] Blackrock Drive Yards v0.5
« on: January 20, 2014, 05:33:55 PM »
Make a giant super cap that in bigger than Valks like 10 KM long! Like a boss fleet...

Suggestions / Easter eggs!
« on: January 20, 2014, 04:30:53 PM »
I was randomly on the minecraft wiki when I saw "Easter Eggs" tabs randomly.

Starsector should have easter eggs.

Idea: A ship called the missingno-class that random flashes different ships.

Announcements / Re: Starsector 0.6.2a (Released) Patch Notes
« on: January 19, 2014, 04:06:47 PM »
I have a bug, A mighty big one (I think)


346218 [Thread-5] ERROR com.fs.starfarer.combat.D  - java.lang.ArrayIndexOutOfBoundsException: 1
java.lang.ArrayIndexOutOfBoundsException: 1
   at com.fs.starfarer.campaign.fleet.FleetMemberStatus$ShipStatus.super(Unknown Source)
   at com.fs.starfarer.campaign.fleet.FleetMemberStatus.updateFromAutoresolveData(Unknown Source)
   at com.fs.starfarer.campaign.accidents.oooO.super(Unknown Source)
   at com.fs.starfarer.campaign.accidents.oooO.super(Unknown Source)
   at com.fs.starfarer.campaign.accidents.AccidentManager.ôÒO000(Unknown Source)
   at com.fs.starfarer.campaign.fleet.CampaignFleet.advance(Unknown Source)
   at com.fs.starfarer.campaign.BaseLocation.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
   at com.fs.starfarer.campaign.A.super(Unknown Source)
   at$super(Unknown Source)
   at com.fs.A.oOOO.Ò00000(Unknown Source)
   at com.fs.starfarer.combat.D.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$ Source)
   at Source)

Announcements / Re: Starsector 0.6.2a (Released) Patch Notes
« on: January 19, 2014, 03:49:34 PM »
I just noticed this while playing. If you look at your credits or cargo, at the bottom left it says TRIPAD

General Discussion / Re: What is what?
« on: January 11, 2014, 04:19:22 PM »
I always thought flux was plasma...

Fan Media & Fiction / Re: The Lore Corner
« on: January 10, 2014, 04:32:40 PM »
What is flux? Plasma or something, because in attemping someting lore breaking

General Discussion / What is what?
« on: January 10, 2014, 01:30:17 PM »
What is flux?

What are shields?/What are they made out of?

What is the propulsion?

Mods / Re: [0.6.1a] Blackrock Drive Yards v0.5
« on: January 03, 2014, 06:52:28 AM »
Best Mod since starsector, Now make a super battleship like the giant one in the Valkyrian Mission Star Destroyer

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