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Starsector 0.9.1a is out! (05/10/19); Updated the Forum Rules and Guidelines (02/29/20); Blog post: GIF Roundup (04/11/20)

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Messages - Computica

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1
Mods / Re: [0.9a] Galatia Complete [1.5] - Galactic Space Music Mod
« on: July 29, 2019, 11:41:15 AM »
Sorry I haven't been modding lately just messing with rendering, when I get the chance to start playing Starsector again I'll definitely post a update.

EDIT:
Just got several permissions over the weekend; will be adding some of the tracks I originally removed. 8)

2
Mods / Re: [0.9a] Galatia Complete [1.5] - Galactic Space Music Mod
« on: May 08, 2019, 03:58:02 PM »
So far I had to remove a lot of tracks, but I would advise you all look up Lorn @Bandcamp and "In Space" by Royksopp. Those are the pieces of music you all have probably heard which I can't post here until I get permission. I could probably get permission from Lorn but I advise you all check out and buy his music for yourself.

3
Mods / Re: [0.9a] Galatia Complete [1.5] - Galactic Space Music Mod
« on: December 28, 2018, 01:38:15 PM »
I got several permissions for the tracks that weren't royalty free. Expect a new release from me next month after I add a few more tracks.

4
Mods / Re: [0.9a] Galatia Complete [1.5] - Galactic Space Music Mod
« on: November 27, 2018, 08:12:36 AM »
For now I want everyone to just be patient, I'm going to put up a trimmed down version of the mod after I get permission to ise some newer tracks.

5
Mods / Re: [0.9a] Galatia Complete [1.5] - Galactic Space Music Mod
« on: November 27, 2018, 01:50:07 AM »
Why not just list what each song is? There seems to be a lot of confusion over the music in this mod.
The only tracks I can probably come up with a name for are the most recent additions from 1.5 the others were all royalty free from various collections I have from over the past 20 years with exceptions of about 12. But this really isn't about the names of would-be tracks and more about persmission.

6
Mods / Re: [0.9a] Galatia Complete [1.5] - Galactic Space Music Mod
« on: November 27, 2018, 12:03:28 AM »
Why did you take it down?
XCOM 2 has a music mod that uses complete soundtrack of Deux Ex and other soundtracks.
XCOM EU/EW had a music mod where people would just use anything they liked to play in their game.

https://steamcommunity.com/sharedfiles/filedetails/?id=1122426692

Only one thing bothers other creators, and that is if you are making money using their soundtracks which you don't.
So i don't see the problem here.
I guess I didn't offer much explanation on everyone else's end. Basicly the call came down from a admin here on the forum. Everything except the music from update 1.5 I got permission to use. I'm currently in the process of gettimg permission to use the 17 added tracks in 1.5. 1.4 is basicly royalty free music. In the mean time I'm looking for more tracks that I can add that I have permission to use.

7
Mods / Re: [0.9.0a] Diable Avionics 2.00 (2018/11/25)
« on: November 26, 2018, 03:16:43 PM »
Oh shoot Version bump! :o
This is my favorite ship mod btw

8
Mods / Re: [0.9a] Galatia Complete [1.5] - Galactic Space Music Mod
« on: November 26, 2018, 03:08:36 PM »
For any questions or concerns about any of the music used in the mod feel free to email me.

9
Mods / Re: [0.9a] Galatia Complete [1.5] - Galactic Space Music Mod
« on: November 22, 2018, 05:04:42 PM »
This mod will be updated with more music and to be out of the box able to overwrite music added by mods such as Audio Plus.

EDIT:
OK 1.5 Update is up; Wasn't anything I needed to change other than moving the mod later in the mod list, I also added 16 new tracks and changed the defeat music.

EDIT2:
Mod might be getting taken down, Someone is saying I don't have permission to use certain tracks of music, which tracks I am not sure.

10
I'm not putting up a track list.

11
Mods / Re: [0.8.1a] Galatia Complete [1.4] - Galactic Space Music Mod
« on: February 19, 2018, 09:14:33 AM »
I didn't put anything from Starbound in here. I don't own it so I wouldn't know if a song or 2 from there slipped in from Starbound.

12
Mods / Re: [0.8.1a] Galatia Complete [1.4] - Galactic Space Music Mod
« on: February 11, 2018, 08:36:57 AM »
OK so there needs to be a compatibility patch released for Audio Plus because any changes I make won't take any effect if Audio Plus is in your mod list. The quickest way to make it so only the music from my mod plays and still have the sounds from Audio Plus is to change the name in the 'mod_info.json' for Galatia Complete.

Code
"name":"Galatia Complete"
----to----
"name":"ZZ Galatia Complete"
The author of Audio Plus decided to super-cede other mods and this should put Galatia back up under it since it only changes music. You will still have the sound effect changes from Audio Plus

13
Mods / Re: [0.8.1a] Galatia Complete [1.4] - Galactic Space Music Mod
« on: February 09, 2018, 11:24:18 PM »
Sure I will do something about it after I get off work tonight.

14
Mods / Re: [0.8.1a] Galatia Complete [1.4] - Galactic Space Music Mod
« on: February 09, 2018, 08:36:38 AM »
It is easy to add or remove the music entries used in Audio Plus. The music in my mod has been perfectly volume adjusted on a track by track basis. I hadn't listened to much of the music added by mods but I made sure the music put in this pack was quite consistent depending on the scenario. Remember there are 110 unique tracks of music here so if your tired of the same music track for the 16th time this will defenitly improve on that.

15
Mods / Re: [0.8.1a] Galatia Complete [1.4] - Galactic Space Music Mod
« on: February 08, 2018, 09:05:03 AM »
Audio Plus added a few tracks which overwrite the default list, its a easy thing to fix. I think the Audio Plus mod should of only messed with sound effects.

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