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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Messages - sini002

Pages: [1] 2 3 ... 27
1
General Discussion / Re: Newbie Guide Thread/ FAQ
« on: December 22, 2015, 03:22:33 PM »
Heeeeeeeeeeeeelp meeeeeeeeeeee, i am unable to hire officers, whats required? i've got a wolf-class frigate with no captain so i thought i would get it an officer to test it out. But i can't hire any of the ones i find  :-\  ???

2
Discussions / Re: My Zombies Can Fly! ~IN NEED OF TESTERS~
« on: June 05, 2015, 03:50:40 AM »
I might be able to Sprog  ;D If you dont have me on steam anymore my gt should be Loiren :3

3
Announcements / Re: Starsector 0.65.2a (Released) Patch Notes
« on: June 05, 2015, 03:26:11 AM »
Uuuum hello ^^' been away for a while so i have forgotten pretty much everything about how to do things.. How can i download the lastest patch? :)

4
Discussions / Re: Xbox One........yay
« on: May 21, 2013, 01:44:10 PM »
i did feel "slightly" dissapointed by the fact that they almost only talked about sport games and cod -.- Nothing that really made me feel like getting the xbox one

5
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 20, 2013, 11:20:23 AM »
that's a damn good ship you got there maximillian  ;D

6
Mods / Re: (0.54.1a) Shadowyards Heavy Industries v0.3.2c
« on: April 24, 2013, 02:04:09 PM »
havent been on the forum for a little wile so i just have to say that the  Mimir looks AWSOME  :o  and the weapon you gave it looks amuasing  ;D

7
Mods / Re: (0.54.1a) Shadowyards Heavy Industries v0.3.2c
« on: April 18, 2013, 02:16:26 PM »
The Mimir/Vanir/Gugnir (:P) looks like it's going to become one awsome ship :D

8
Mods / Re: (0.54.1a) Shadowyards Heavy Industries v0.3.2c
« on: April 10, 2013, 12:56:54 PM »
The Archipelago Looks pretty damn awsome shadowy  ;D

9
Mods / Re: BattleFarer Forever [v 0.3]
« on: April 07, 2013, 04:17:28 AM »
Spoiler
yay, downloading and trying it now. i'll be back.
Awesome, feel free to post on what you enjoyed/didn't enjoy

Gladly, i did really like most of the ships, although i must ask, is there a reason that the only ships implemented are capitals and a super heavy freighter?
Are smaller ships planned to flesh out the fleets? i severely hope so because the capitals are a lot of fun, although compared to vanilla ships quite over powered.

To balance that if you don't want to dim the lights a bit so to speak the capitals should be massively rare and or expensive.

Also i do like that for testing purposes (or at least i hope so) that you put all the ships added into the starting dialogue to try them out.

The last thing i have to say is that the idea that everything is trying to murder you is quite possibly one of the greatest things ever, although there is an issue with the hegemony trying to kill you as well, the main issue being that you spawn on their planet next to a giant defense fleet this will be an issue once you remove the giant fleet of capitals for you to choose from at the beginning
[close]
i belive i answered this question a few pages back too :P

10
Modding / Re: WAR
« on: April 07, 2013, 04:13:07 AM »
there is gonna be so much chaos with them ingame xD

11
Mods / Re: Starfighter: Legacy 0.01a
« on: April 05, 2013, 03:24:05 PM »
remember to keep going even if things don't seem to work out Vinya  :) You can only get better at what you do anyway so it's fail, learn, fix and succeed  ;D

12
Discussions / Re: Rate the above posters Song/Music!
« on: April 04, 2013, 02:19:51 PM »
4/10 Not really my kind of music so for me it ended up sounding like just some random sounds being played over and over again ^^'

https://www.youtube.com/watch?v=r7sIqyoRFiU

13
Mods / Re: BattleFarer Forever [v 0.2]
« on: April 01, 2013, 09:25:52 AM »
dosent matter, fit's the lore  ;D

14
Mods / Re: BattleFarer Forever [PRE ALPHA LINK AVAILABLE]
« on: April 01, 2013, 02:56:40 AM »
They are possibly looking darker because of the background or something :P They look similar because of that number one (Currently called The Rouges) are a rouge "state" of sorts created by a group of people who broke of from the Hegemony-ish faction (nr. 2) and settled on a station on the edge of the system :)


Them bloody reds are up to no good eh?

yup ^^ They are sort of be a pirate faction but they are gonna have more high tech ships so they are gonna be more of a challange :)

15
Mods / Re: BattleFarer Forever [PRE ALPHA LINK AVAILABLE]
« on: March 31, 2013, 02:31:36 PM »

Faction number one
Spoiler
[close]

Faction number two
Spoiler
[close]
why so dark ? & it seems to be a little similar to each other if those are 2 different factions

They are possibly looking darker because of the background or something :P They look similar because of that number one (Currently called The Rouges) are a rouge "state" of sorts created by a group of people who broke of from the Hegemony-ish faction (nr. 2) and settled on a station on the edge of the system :)

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