Boy it's been a while since I've posted, but with the upcoming updates regarding Cartography and Skill Overhaul I'd thought I would contribute with a questions and a feedback note.
1) Regarding the skill ui, from the blog image I see that the Combat tree is fully decked out, can we add another skill via mods? Will there be a arrows to navigate right and left? Or will we need to change an existing skill in that tree? I know character points are limited and the options are more then overwhelming but considering that the cap be increased via mods will we be able to add new skills to a tree without removing exiting ones?
2) Weapon groups, can we get more of them
? Some capital ships have a wide selection of weapons and for me at least 5 slots its usually not enough. What I like to do is keep slot 5 empty so I can switch to it from an auto firing slot and keep the slots weapon range overlay.
That way I can focus on maneuvers with the weapon ranges displayed and let the ai handle the firing, however this brings me down to 4 weapon slots and as on most ships 1 is always reserved for manual fire missiles and 1 for hardpoint weapons. The remaining 2 slots are not always enough to separate point defenses and other main weapons. Tho its probably not the best solution its the only workaround I know for having the weapon range displayed of a specific auto fire slot.
PS: Love the game, its been on a steady but worthwhile update track, thank you and good job