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Messages - TaylorItaly

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1
Mods / Re: [0.9.1a] Diable Avionics 2.04 (2019/05/14)
« on: April 01, 2020, 02:18:38 PM »

2
Mods / Re: [0.9a] Vesperon Combine 1.2.0 - 03/03/19
« on: March 21, 2020, 04:17:02 AM »
If your relationship with the independents is 100/100 you can find am official in independent stations , who will ask for 1.000.000 credits.
if you pay , you can contact vesperon officials to get locations of valueable places ( blueprints) .
But be warned , some of those are pretty good guarded , be carefull..l.

4
Mods / Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« on: March 06, 2020, 11:44:51 AM »
That are good news.

May i ask , why you do not allow dl from this forum ?
I added it yesterday to my game  and it bring a lot of good stuff into my AO / Nex Universum , i really like it !!!

5
Mods / Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« on: March 05, 2020, 03:59:38 PM »
Thank you very much !!!!

6
Mods / Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« on: March 05, 2020, 01:52:43 PM »
 ;D
Thank you , but i mean a link to the version of the mod , i can not find it on discord....

7
Mods / Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« on: March 05, 2020, 01:43:58 PM »
Can you please give us a link ?
I did not find it.

8
Bug Reports & Support (modded) / Re: Unbeliveably stupid AI allies
« on: March 05, 2020, 07:20:17 AM »
Weired , as i have absolut the opposite feeling.
My Ships doing well , so i am sorry for you....

9
It is also in Archean Order , when you set up a Game .

10
Bug Reports & Support (modded) / Re: Unbeliveably stupid AI allies
« on: March 05, 2020, 04:52:59 AM »
First : Safety Override is not ment to be installed in big ships.

Second: The Forum is full of debatte that AI can not handle SO good and the advice is to not use it on AI controlled Ships.

So what are you whining about , it is your fault.

Go and make good builds for your ships and enjoy the really good AI.....

11
Mods / Re: [0.9.1a] Player Station Construction (v3.0.1)
« on: March 04, 2020, 04:50:25 PM »

What about increasing the number of stations per system, maybe on a scaling-cost basis? Each station costs progressively more, yielding a diminishing-returns situation for folks trying to stack Patrol HQs, but allowing them to do it if that's their vision?

+1

12
Suggestions / Re: Officer Slot Pet Peeve
« on: March 02, 2020, 02:02:36 PM »
I also don`t fly my ship self in Combat , only Autopilot.
I gave my Character all the Fleet-wide Boni and only level 1 combat skills.

But i use a Heavy Support Cruiser myself and allways escort my best Battleship.
So i have all the fun , must not fly by myself and get decent points after winning the battle.

Maybe that tactic can give you more fun?

13
Mods / Re: [0.9.1a] Scy V1.58RC4 (2019/11/26)
« on: March 02, 2020, 06:45:51 AM »
Aha , thanx !!!

14
General Discussion / Re: What does "in the outer reaches" means?
« on: March 02, 2020, 06:43:42 AM »
When you enter an star-system , you have in the middle the centrum.
In the outer reaches , for me most time is in the last row of that quadrants on the map.

When there is a stable Point in the system , i allways build a sensor array.

And of course , save when entering the system ; so when you search with systematic and don`t find it , just reload and search at another location....

15
Mods / Re: [0.9.1a] Scy V1.58RC4 (2019/11/26)
« on: March 02, 2020, 03:54:47 AM »
So i build a Intelligence Command Centre.

Sometimes these give me an hint to an hidden base ; is there a chart or message-screen , where i can read about those
given hints ?

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