Random invasion fleets with dozens of capitals is very annoying. It is doesn't make sense.
Indeed, I did a head count on one such fleet, ran it through a calculator and my agents' intel reports and concluded that the cost of that one fleet was greater than five years GDP of that entire nation. Yet the game spawns fleets like these every two minutes.
In a more realistic scenario the fleet sizes of nations would be limited by their number of heavy industries, nanoforges and total income. If you want to get more detailed then factor in things like the availability of ship hulls commodities. This would make selective targeting of a nations' infrastructure a valid strategy, instead of what we have now - namely, grinding our way through infinite waves of magic fleet spawns.
Exactly this. Agreed with every word. I need to experiment - create invasion fleet and see what it cost to move it from system to system with occasional fights.
@Hisitdine
Is it possible to edit outpost settings? I want remove supplies and fuel generation.
Also did invasion points generation depends on ships types or it is generic? Its 24000 for Hegemony fleet with 30 battleships and 24000 for TT with 30 wolves?
Thanks.