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Modding / Re: Requesting critique on some sprites
« on: August 28, 2012, 01:26:16 PM »These remind me of Chronicles of Riddick.. why??!
Urgghh....
0.o I don't even remotely see a resemblance.. lol
Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
These remind me of Chronicles of Riddick.. why??!
Urgghh....
These are great line drawings and have clearly been a labor of love
Here's some specific critique:
1. You need to blackline the shapes and clearly define them. At this point, you're going to have to do that with Curves (better than using Contrast) to rough-fix the interior lines. Don't forget to highlight the edges where it's appropriate; if the panel lines are big enough / deep enough to be visible, they're going to have a bright area where the light catches the corners.
2. Fix all the anti-aliased jaggies.
3. The lower wing on the large ship has blurry sections that need have all the lines cleaned up.
4. Shading needs to be much more explicit and use more contrast.
5. I'd like to see some details break up the symmetry a little bit in the final edit. Nothing major; we're talking a few "radio masts" and other small greebles that differentiate both sides.
Basically, this needs a lot of detail work to smooth things out, improve the shading and generally tune it up.
In terms of color choices, I feel the dark blue needs a rethink; perhaps painting it in with some lighter blues in the un-shaded areas will give it a better feel (and it will allow panel lines and details to be seen). The other colors look like they were hand-drawn and are going to need a lot of strengthening as you roll into the final editing stages, but that can probably wait until things are blacklined.