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General Discussion / Re: Ship's engine stalls while shield still up?
« on: April 04, 2023, 10:43:02 AM »
Could very well be Zero-Flux Speed boost as Alex has been saying, which adds +50 speed as long as you are at 0 flux, and not generating any(or just not generating any if you have Helmsmenship Elite), this causes a flare up on the engines and a noticeable increase in acceleration, as said, putting up your shields as said would cause it to stop, which would cause your movements to be more sluggish, and for you to slow down (in an apogee, this would be by about 50%), and all the other AI ships don't put up their shield unless they sense something is about to hit them, meaning you could see all the other ships go past you while you are forced to slow down.
Engines don't go out on their own, they require damage(being shot in them, or if an EMP arc hits them), or through malfunction(being at below 40% CR), no system in the game currently disables engines, apart from burn drive, plasma burn and micro burn(this one being on an un-obtainable ship), which the apogee doesn't have, and require making contact with an equal or larger ship with the system active.
Engines don't go out on their own, they require damage(being shot in them, or if an EMP arc hits them), or through malfunction(being at below 40% CR), no system in the game currently disables engines, apart from burn drive, plasma burn and micro burn(this one being on an un-obtainable ship), which the apogee doesn't have, and require making contact with an equal or larger ship with the system active.