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Messages - Weezer

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1
Lore, Fan Media & Fiction / Donn, Barren Planet
« on: September 06, 2020, 12:31:40 AM »

A lonely, ancient world which early robot probes of the Sector quickly determined was not formed in the Hybrasil system, but rather captured by Hybrasil some hundreds of millions of years ago. Donn was flagged as low-to-moderate interest due to easily accessible concentrations of heavy metals. Home to Robotica, the state sponsored drone thunderdome program of choice. Where modified Borers, souped up Mining Pods, weathered Terminators, overdriven Wasps, and even gleaming unknown models engage in thrilling combat, which ends when a drone is immobilized or removed from the arena. While the planet’s population is low, the fights are broadcasted throughout the Core worlds to millions of enthusiasts.

A lonely, ancient world which early robot probes of the Sector quickly determined was not formed in the Hybrasil system, but rather captured by Hybrasil some hundreds of millions of years ago. Donn was flagged as low-to-moderate interest due to easily accessible concentrations of heavy metals. Home to Donn University, residing in the capital habdome of the planet, a prestigious college of the arts run by the soft spoken Father Gapon. Many aspiring artists travel great distances to learn from the contemporary masters of canvas, tune and word.

A lonely, ancient world which early robot probes of the Sector quickly determined was not formed in the Hybrasil system, but rather captured by Hybrasil some hundreds of millions of years ago. Donn was flagged as low-to-moderate interest due to easily accessible concentrations of heavy metals. Home to the Atlantean Paintball League, where young souls are shuttled in after winning regional tournaments to compete in large scale habdomes featuring recreations of noteworthy stations and planetary locations, such as Laicaille Habitat and the Nomios Cryosanctum. Winning fireteams are granted scholarships in elite combat academies.

A lonely, ancient world which early robot probes of the Sector quickly determined was not formed in the Hybrasil system, but rather captured by Hybrasil some hundreds of millions of years ago. Donn was flagged as low-to-moderate interest due to easily accessible concentrations of heavy metals. Home to the Twilight Resort, a beloved and prestigious hotel frequented by the likes of Kazeron oligarchs, Westernesse nobility, and Mazalot crime bosses. The resort itself is supported by a hodge-podge of hab domes housing the resort staff clustered around the facility, which is also known for its stargazing room, which has a pristine megascope.

A lonely, ancient world which early robot probes of the Sector quickly determined was not formed in the Hybrasil system, but rather captured by Hybrasil some hundreds of millions of years ago. Donn was flagged as low-to-moderate interest due to easily accessible concentrations of heavy metals. The Ministry of Labor has utilized a native fauna to Donn, a silicon-based annelid species dubbed the Oreworm, to assist in the mining and refining of ores. Due to their useful nature in consuming rocks and excreting pure ores, and their equivalent size to most household pets, local miners have taken a liking to the beasts, and often select specific companion worms to accompany them in not just work, but as beloved residents in their homes.

A lonely, ancient world which early robot probes of the Sector quickly determined was not formed in the Hybrasil system, but rather captured by Hybrasil some hundreds of millions of years ago. Donn was flagged as low-to-moderate interest due to easily accessible concentrations of heavy metals. Informally known as the most depressing place to work in Tri-Tachyon, a budding tabletop network has emerged to help distract clerks, managers, and company miners from the dull drudgery of the day, ranging from medieval fantasy to cyberpunk.

A lonely, ancient world which early robot probes of the Sector quickly determined was not formed in the Hybrasil system, but rather captured by Hybrasil some hundreds of millions of years ago. Donn was flagged as low-to-moderate interest due to easily accessible concentrations of heavy metals. Home to the Official Kite Fan Club, a social club where owners of varying hull types and loadouts meet up, share stories, and even race their beloved Kites.

A lonely, ancient world which early robot probes of the Sector quickly determined was not formed in the Hybrasil system, but rather captured by Hybrasil some hundreds of millions of years ago. Donn was flagged as low-to-moderate interest due to easily accessible concentrations of heavy metals.

A lonely, ancient world which early robot probes of the Sector quickly determined was not formed in the Hybrasil system, but rather captured by Hybrasil some hundreds of millions of years ago. Donn was flagged as low-to-moderate interest due to easily accessible concentrations of heavy metals. Life support systems remain viable, and Donn residents remain sustained by the efforts of smugglers and hydroponic domes, but planetary leadership is scattered as each dome has coalesced around their own local leaders or councils, each with a different opinion on which central authority to align with, or if any should be joined with at all.

2
General Discussion / Requesting Planetary Survey Data!
« on: August 28, 2020, 03:40:04 PM »
Greetings from the Galatian Academy! We're busy here making descriptions for colonies settled by various factions in the outer systems, such as this one for Barren Worlds settled by the Hegemony:

Radiation from the nearby star ravages the surface of this world due to the lack of an atmospheric ozone layer. No significant geological activity. No indigenous life forms. These worlds are usually small mining outposts and serviceable way stations for passing fleets. Barren world colonies are composed of interlinked hab-blocks connected by mag rail, protected from incoming asteroids by a point defense system manned by Hegemony military personnel. Colony security is composed of veteran personnel at the end of their careers and fresh recruits on their first assignments. The majority of civilian contract jobs here are provided by the Ko Combine.

Better than just Radiation from the nearby star ravages the surface of this world due to the lack of an atmospheric ozone layer. No significant geological activity. No indigenous life forms. once its settled right? But we need your help to complete our library! And for that we need planetary survey data, which I'm sure you've gathered plenty of while out exploring the outer systems. Simply give us a snapshot of the traits on a single planet type, such as barren worlds, terran worlds, gas giants, and so on, to help us make accurate descriptions that won't be so specific it doesn't work for some planets of said type. The Academy greatly appreciates your help in the scientific pursuits, and wishes you good hunting!

Pictured below, typical planetary survey data grouped by celestial type.

3
Lore, Fan Media & Fiction / Ancyra Research Facility, Station
« on: August 24, 2020, 04:39:12 PM »
Ancyra Station is a bastion of civilian research in Hegemony space and a prestigious post sought by graduates of the few remaining universities of the Core worlds. The chancellorship is a post outside of the military hierarchy, emblematic of the nominally independent executive directive of the institution.
Ancyra Station is a bastion of independent research in Church space and a prestigious post sought by graduates of the few remaining universities of the Core worlds. The chancellorship is a post outside of the Church of Galactic Redemption, although the station has received generous funding from philanthropists in the upper ranks of the organization. The scientists aboard have focused on creating safer mining practices and tools, both orbital and planetary.
Ancyra Station is a bastion of historical research in Path territory and a prestigious post sought by graduates of the few remaining universities of the Core worlds. The chancellorship is a post appointed by the High Crusader, and the institute is a vital fixture for Luddic administration of the Persean Sector. Station personnel seek out lost transcripts and near-forgotten history, while also preserving the most mundane of common events, with all records available for public use. The institute goes by the belief that as the sector forgets its history, it is doomed to repeat it.
Ancyra Station is a bastion of independent research in League space and a prestigious post sought by graduates of the few remaining universities of the Core worlds. The chancellorship is a post assigned by the Galatian Minister of Science, with station researchers working on hardy strains of crops, affordable water purifiers, and stronger construction materials for public works.
Ancyra Station is the prize jewel of the Ministry of Education, a prestigious post sought by graduates of the few remaining universities of the Core worlds. The chancellorship is a post occupied by the Minister of Education exclusively, who has instituted a generous grant system to entice as many young minds to learn as possible, to ensure the Diktat suffers no shortage of specialists. The Ministry of Patriotism often intrudes on station operations to demand inclusion of periods of Philip Andrada’s life and courses on the good of the state, with few tangible results.
Ancyra Station is the center of corporate research in Tri-Tachyon space and a prestigious post sought by graduates of the few remaining universities of the Core worlds. The chancellorship is a post appointed by the Chief Operating Officer of the company personally, and the station often produces new personal devices for the company’s many devoted customers, with an innovative spin on the Tri-Pad supposedly in the works. Ships often line up at the docks months ahead of vague scheduled events, hoping for a new device and not a standard patch announcement.
Ancyra Station is a bastion of advanced research in Independent space and a prestigious post sought by graduates of the few remaining universities of the Core worlds. The chancellorship is a post appointed by the planet’s administrator, and the facility itself is focused on development of a new sector-wide communication network, free of background corporate data collection.
Ancyra Station is the bastion of psychological research in free space and a prestigious post sought by graduates of the few remaining universities of the Core worlds. The chancellorship is a post held by the Chief Marketing Officer of Bison Steel, with company researchers finding new ways to innovate the synergy of their shipbreaking contractors, the latest study showing that transmitting music to suit helmets which matches psychological profiles resulted in a 40% lower accident rate, and even humming while working, a solid sign of job satisfaction.
Ancyra Station is a silent research station, once a prestigious post sought by graduates of the few remaining universities of the Core worlds. With the loss of planetary administration, station personnel rushed to safely mothball the institute, evacuating staff and securing records. It now remains in orbit, systems offline, but ready to be reclaimed for the sacred cause of knowledge.

4
Bug Reports & Support / Re: The Typo Thread
« on: August 16, 2020, 04:34:45 PM »
Description of Epiphany:
Once a quiet mining colony, Epiphany was selected for settlement by the heretical leader of an obscure Luddic cult. After quite some scandal and a single violent death, the cult was ended, though a population sympathetic to Luddic beliefs lived on. Epithany's civilian government was toppled by Pathers during a burst of enthusiasm during the Second AI War. Its facilities are now used as training facility with the grudging cooperation of the old natives.

The second time Epiphany is said, its misspelled as Epithany. Also instead of training facility it should be training facilities, but I think training grounds would fit better.

5
A dry and old world with a sluggish magnetic field partially stripped of volatiles by solar wind. There is evidence that this was once a world covered by shallow, warm seas: bleached dunes of salt, odd towers and ridges of uniquely crystallized silica, and a few briny aquifers tapped are exploited by human settlers.
A dry and old world with a sluggish magnetic field partially stripped of volatiles by solar wind. There is evidence that this was once a world covered by shallow, warm seas: bleached dunes of salt, odd towers and ridges of uniquely crystallized silica, and a few briny aquifers tapped are exploited by human settlers. An influx of specialists and funding from the Church of Galactic Redemption has resulted in a higher quality of life for Ancryan citizens, to the extent where the planetary authority is steadily establishing new cathedrals, museums, and schools in its cities.
A dry and old world with a sluggish magnetic field partially stripped of volatiles by solar wind. There is evidence that this was once a world covered by shallow, warm seas: bleached dunes of salt, odd towers and ridges of uniquely crystallized silica, and a few briny aquifers tapped are exploited by human settlers. The planetary economy has found modest success as a tourist destination, as the desert and its salt pillars are considered significant to the Luddic Path, and pilgrims are often generous to local rescue parties searching for lost, dehydrated spiritualists.
A dry and old world with a sluggish magnetic field partially stripped of volatiles by solar wind. There is evidence that this was once a world covered by shallow, warm seas: bleached dunes of salt, odd towers and ridges of uniquely crystallized silica, and a few briny aquifers tapped are exploited by human settlers. Capital of the declared State of Galatia, donations from Madeira have resulted in solid bonds between the two governments, and frequent celebrations of Galatian culture broadcast planet-wide, its military a strong source of pride for the young nation.
A dry and old world with a sluggish magnetic field partially stripped of volatiles by solar wind. There is evidence that this was once a world covered by shallow, warm seas: bleached dunes of salt, odd towers and ridges of uniquely crystallized silica, and a few briny aquifers tapped are exploited by human settlers. Construction of Citadel Superbia has taken over local industry, a massive project that consumes endless funds, which locals doubt will ever be completed.
A dry and old world with a sluggish magnetic field partially stripped of volatiles by solar wind. There is evidence that this was once a world covered by shallow, warm seas: bleached dunes of salt, odd towers and ridges of uniquely crystallized silica, and a few briny aquifers tapped are exploited by human settlers. Local industry is focused on the Monolith, a crystal tower designed after the fabled structures of the Domain era. Construction is ongoing with no end in sight.
A dry and old world with a sluggish magnetic field partially stripped of volatiles by solar wind. There is evidence that this was once a world covered by shallow, warm seas: bleached dunes of salt, odd towers and ridges of uniquely crystallized silica, and a few briny aquifers tapped are exploited by human settlers. Independent rule has seen local government spending more on infrastructure and farming subsidies, resulting in reliable transit between settlements and cities.
A dry and old world with a sluggish magnetic field partially stripped of volatiles by solar wind. There is evidence that this was once a world covered by shallow, warm seas: bleached dunes of salt, odd towers and ridges of uniquely crystallized silica, and a few briny aquifers tapped are exploited by human settlers. After an aggressive acquisition by Bison Steel, the majority of the planet’s population works in some capacity for the shipbreaking company, as the corporate state has overtaken all public services at a nominal fee, resulting in virtually all Ancryans working off an endless company debt for living fees, tool rental charges, and the right to reside on Ancyra.
A dry and old world with a sluggish magnetic field partially stripped of volatiles by solar wind. There is evidence that this was once a world covered by shallow, warm seas: bleached dunes of salt, odd towers and ridges of uniquely crystallized silica, and a few briny aquifers tapped are exploited by human settlers. Central authority has been shaken, yet settlements maintain local law and supply their many citizens, too busy fending off bandits to re-establish planetary control.

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Bug Reports & Support / Re: The Typo Thread
« on: August 14, 2020, 04:13:56 PM »
Description of Cibola:
Many cycles ago, an ancient sporeship from the early days of human colonization encountered Cibola. An anomalous series of icy bodies had impacted the world, leaving it cooler and wetter than its equilibrium state and therefore within the sporeship’s colonization parameters. No history has survived of the subsequent cycles, but the late Domain colonizers who arrived in the Persean Sector found a dying world populated by a small, backward, and desperate human civilization clinging to survival. The situation is little improved since re-contact, and most Cibolans have left their homeworld - or wish they could.

More of a grammar thing but I think it should be **The situation has little improved since re-contact** rather than **The situation is little improved since re-contact**.

7
Bug Reports & Support / Re: The Typo Thread
« on: August 14, 2020, 02:12:23 PM »
Description of Kanni:
An underpaid mercenary company decided to exploit the political chaos following the Second AI war by taking control of Kanni, a megacorp resource-extraction outfit. The remote mining outpost has been controlled by a revolving comittee of brigands ever since, and the official request to the Hegemony to repossess the expropriated facilities and equipment has languished in a minor military court in the cycles since.

It should be committee not comittee.

Keep up the great work with the game by the way, I love it! One of the best games I've ever owned.

8
Lore, Fan Media & Fiction / Nomios, Frozen World
« on: May 21, 2020, 03:07:15 PM »

Dirty ammonia snow falls from the thin atmosphere in fitful storms on Nomios, but the drifts are small and mostly cleared away from the armoured landing-bays of the surgeon general by crawler drones. The cryosanctum has been converted to a holding facility for those with terminal or inoperable conditions, to contain critical cases until medical technology has caught up with their illnesses. In times of great conflict, the great freezers are used to store battlefield casualties until room opens for said citizens in the operating theaters of the frozen world.

Dirty ammonia snow falls from the thin atmosphere in fitful storms on Nomios, but the drifts are small and mostly cleared away from the armoured landing-bays of the Luddic vault by crawler drones. The faithful have put an end to the parasitic harvesting of the innocent, yet continue to utilize the cryosanctum; those within continue to await the utopia promised by the Church.

Dirty ammonia snow falls from the thin atmosphere in fitful storms on Nomios, but the drifts are small and mostly cleared away from the armoured landing-bays of the faithful outpost by crawler drones. The victims of the harvesters have been saved from limbo, their captors thrown into the gale. The machinery has been disabled after the salvation of its prisoners, for we cannot forge a better future if we wait for others to do so for us.

Dirty ammonia snow falls from the thin atmosphere in fitful storms on Nomios, but the drifts are small and mostly cleared away from the armoured landing-bays of the ruling noble house by crawler drones. The House of Kavanagh, a minor nobility of Cibola, has gained great influence by the ownership of the cryosanctum. For many ailing lords and targeted princes will pay dearly to seek shelter in stasis until their health can be tended, or their bloodline is safe from the blade of assassins. Yet some will pay even more heavily for a most tragic accident in a single cryopod.

Dirty ammonia snow falls from the thin atmosphere in fitful storms on Nomios, but the drifts are small and mostly cleared away from the armoured landing-bays of the ruling ministry by crawler drones. The Ministry of Social Care conducts experimental cryogenic treatment for the ill and to conduct trials of new potential therapies on volunteers, mostly from the Ministry of Patriotism. For those who decide to donate their bodies to the needs of the nation, donated organs and tissue offer many material benefits, to be given to their next of kin if they perish in extraction.

Dirty ammonia snow falls from the thin atmosphere in fitful storms on Nomios, but the drifts are small and mostly cleared away from the armoured landing-bays of the reputable corporation by crawler drones. Clientele are given the opportunity to escape to a better future for a nominal fee; viable customers may earn credits by volunteering for pharmaceutical trials during their stay.

Dirty ammonia snow falls from the thin atmosphere in fitful storms on Nomios, but the drifts are small and mostly cleared away from the armoured landing-bays of the ruling bureaucracy by crawler drones. This is a strange insular polity that displays disproportionate wealth.

Dirty ammonia snow falls from the thin atmosphere in fitful storms on Nomios, but the drifts are small and mostly cleared away from the armoured landing-bays of the ruling privateer council by crawler drones. Both hostages and influential pirate fleet figures are held in stasis until needed.

Dirty ammonia snow falls from the thin atmosphere in fitful storms on Nomios, but the drifts are small and in better times were cleared away from the armoured landing-bays of the colony by crawler drones, now dormant and scattered in the freezing halls, empty of purpose and energy. The cryostasis facility runs on many redundant backup systems, so its passengers are still safe.

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Lore, Fan Media & Fiction / Culaan, Barren World
« on: May 20, 2020, 08:50:30 PM »

The oldest of the famous mines of Culann were converted shortly after the Collapse into a major Tri-Tachyon military base which projected power throughout the inner Hybrasil system and into the neighbouring systems. After the Hegemony secured the planet, units were sent into the deepest arsenals to reveal what fabulous weapons the corporation hoarded. Within those gleaming chambers, abject cruelty was discovered, living bodies donated to science without consent, artificial gods painting with sinew and bone. These were not spoils Command believed should exist, let alone be used. All Tri-Tachyon weapon projects were terminated, along with their criminal directors and the maddened cores that fueled them.

The oldest of the famous mines of Culann were converted shortly after the Collapse into a major Tri-Tachyon military base which projected power throughout the inner Hybrasil system and into the neighbouring systems. The Knights of Ludd plunged into the deepest arsenals, and wept at the travesty within. Those responsible for the human suffering discovered in those unholy halls were consecrated with fire, their dark gods made manifest launched into the burning fury of Hybrasil. The structure was carefully collapsed, as prayers were uttered for the souls of the victims, their captors, and the twisted intellect that guided them. Never again shall man suffer by his neighbor's hand for power, for profit. May God forgive humanity for the darkness it dared grasp forever unto following the Collapse.

The oldest of the famous mines of Culann were converted shortly after the Collapse into a major Tri-Tachyon military base which projected power throughout the inner Hybrasil system and into the neighbouring systems. The corruption ran deep in the halls of that heretical abyss, the crusaders within shaken as they returned to the surface. Before the captain-general followed her squad into the silent night, her report demanded that it never be entered again, that it be destroyed utterly, affording no twisted legacy. As per recommendation, an antimatter warhead was detonated with the captured scientists ushered in beforehand. A memorial has been erected in memory of the human lives wasted in the vain pursuit of legacy and power.

The oldest of the famous mines of Culann were converted shortly after the Collapse into a major Tri-Tachyon military base which projected power throughout the inner Hybrasil system and into the neighbouring systems. The House of Montaigne, a notable family of Madeira, leveraged their personal stake in the League fuel markets and the fact they contributed a significant amount of their personal guard to the taking of Culann to secure it for themselves. The renamed Montaigne Memorial Institute is a place where all methods of extraction are acceptable, as long as information is retrieved. Electro-convulsive treatment is common in its halls, and it is rumored from escaped patients the facility is attempting to unlock the secrets of mind control.

The oldest of the famous mines of Culann were converted shortly after the Collapse into a major Tri-Tachyon military base which projected power throughout the inner Hybrasil system and into the neighbouring systems. As the Ministry of Order and the Lion’s Guard disrupted each others operations upon the surface due to a lack of shared intelligence or mutual trust, and the Ministry of Patriotism made sure to only record the good parts of the fighting, the Ministry of Science & Technology had their agents deep within the Culann laboratories securing and containing the many wondrous marvels enshrined on blood-slicked operating tables like sacramental altars. None are presently allowed within the laboratories of Culann aside from the Ministry of Science & Technology and Philip Andrada himself, not even the Lion’s Guard are permitted within its halls, and especially no regulatory committee members to disrupt vital progress for humanity.

The oldest of the famous mines of Culann were converted (suspiciously) shortly after the Collapse into a major Tri-Tachyon military base which projects power throughout the inner Hybrasil system and into the neighbouring systems. The deepest arsenals are said to contain fabulous weapons based on arcane technology revealed by incomprehensible AI-epiphany, though after two wars a Hegemony inspector has yet to set foot inside to confirm these rumors.


The oldest of the famous mines of Culann were converted shortly after the Collapse into a major Tri-Tachyon military base which projected power throughout the inner Hybrasil system and into the neighbouring systems. Following the dissolution of Culaan's corporate charter, a small subsidiary soon filled the power vacuum, Donk Corporation established itself as a serious contender in easy personal meals. Led by an unseen CEO known as Earl, they seem obsessed with the sensation of perfect taste that eludes them. In most public interviews, intent has been stated to introduce fast acting medicine, mutagen, and ever more increasingly improbable ingredients into the company's famous Donk Pockets. Every bite a tasty surprise, Donk Co.

The oldest of the famous mines of Culann were converted shortly after the Collapse into a major Tri-Tachyon military base which projected power throughout the inner Hybrasil system and into the neighbouring systems. Seeking knowledge, Red-Eye Rasmus personally tore through the company loyalists guarding the AI chamber, his lieutenants following close behind. Red-Eye entered the chamber alone, and after a few minutes, a small arms discharge was heard. Entering the chamber, the lieutenants found their leader had slain the chamber core. With labored breath the scholar bemoaned it gave an unsatisfactory truth. The Culann Central Authority continues to post bounties for "one that has the right answer."

The oldest of the famous mines of Culann were converted shortly after the Collapse into a major Tri-Tachyon military base which projected power throughout the inner Hybrasil system and into the neighbouring systems. The deepest arsenals were said to contain fabulous weapons based on arcane technology revealed by incomprehensible AI-epiphany, though complete devastation has revealed none of these rumors to the eyes of the sector. Yet those scavenging its vacuumed halls all report, deep into the unexplored depths, one can hear the crackling laughter of thirsting gods, and the screams of those trapped with them, deprived of death in a cold, metal afterlife. A soft blue glow can be seen on rare occasions, flickering in the darkness before vanishing. These sights grow the closer one comes to the nanoforge chamber, and so none have breached it yet.

10
Lore, Fan Media & Fiction / Garnir, Cryovolcanic World
« on: May 11, 2020, 06:47:18 AM »

The thick, icy crust of this world is fed by cryovolcanoes that dot the surface. These frozen wastes are scored by mass-driver gantries from a time when the volatile elements of this world were extracted on a massive scale to feed terraforming efforts elsewhere in-system. Scattered outposts take record of meteorological events, while supplies are dropped off for the Galatian Abroad program, boasting advanced courses from environmental science to arctic warfare.

The thick, icy crust of this world is fed by cryovolcanoes that dot the surface. These frozen wastes are scored by mass-driver gantries from a time when the volatile elements of this world were extracted on a massive scale to feed terraforming efforts elsewhere in-system. Great generators form the core of each city, heating and powering them within the radius of each generator and via additional Hub generators. The frost is violent, but through faith one shall weather the storm. Take heart children, have faith! The chosen will persevere!

The thick, icy crust of this world is fed by cryovolcanoes that dot the surface. These frozen wastes are scored by mass-driver gantries from a time when the volatile elements of this world were extracted on a massive scale to feed terraforming efforts elsewhere in-system. Some of the old equipment has been appropriated by scattered students of the True Path, undergoing advanced weather training with minimal supplies between the glaciers of ammonia-ice.

The thick, icy crust of this world is fed by cryovolcanoes that dot the surface. These frozen wastes are scored by mass-driver gantries from a time when the volatile elements of this world were extracted on a massive scale to feed terraforming efforts elsewhere in-system. Recent efforts by League technicians to repair the gantries with the aid of ex-pirate labor have thus far proven fruitless, but the volatile gas mines inherited from the previous owners have proven highly profitable. A growing economy of gambling and luxury goods is quietly tolerated.

The thick, icy crust of this world is fed by cryovolcanoes that dot the surface. These frozen wastes are scored by mass-driver gantries from a time when the volatile elements of this world were extracted on a massive scale to feed terraforming efforts elsewhere in-system. Some of the old equipment has been appropriated by the Ministry of Order, where sentenced criminals attempt to meet quota. If they fail, the Ministry of Science and Technology appropriates them.

The thick, icy crust of this world is fed by cryovolcanoes that dot the surface. These frozen wastes are scored by mass-driver gantries from a time when the volatile elements of this world were extracted on a massive scale to feed terraforming efforts elsewhere in-system. Some of the old equipment has been appropriated by a scattering of Tri-Tachyon middle managers who, with heavy security, oversee the former pirates who now work off their debt to the company. Great corporate fleets visit on occasion, picking up volatiles and depositing more debt labor.

The thick, icy crust of this world is fed by cryovolcanoes that dot the surface. These frozen wastes are scored by mass-driver gantries from a time when the volatile elements of this world were extracted on a massive scale to feed terraforming efforts elsewhere in-system. It’s surface is home to scattered settlements, cozy habitats containing greenhouses, daycare centers, general stores, and sundry other structures connected by heavily insulated tunnels.

The thick, icy crust of this world is fed by cryovolcanoes that dot the surface. These frozen wastes are scored by mass-driver gantries from a time when the volatile elements of this world were extracted on a massive scale to feed terraforming efforts elsewhere in-system. Some of the old equipment has been appropriated by scattered bands of independent miners who scratch out a meagre living between the glaciers of ammonia-ice.

The thick, icy crust of this world is fed by cryovolcanoes that dot the surface. These frozen wastes are scored by mass-driver gantries from a time when the volatile elements of this world were extracted on a massive scale to feed terraforming efforts elsewhere in-system. Some of the old equipment has been appropriated by scattered bands of survivors, taking shelter from the ceaseless storms.

11
These are amazing! I'm always a sucker for CGR sympathy. The image of a music school on Wairon is really funny, and the picture of Hegemony remnants and Knights of Ludd retaining battlefield honor is really stirring. The CGR taking on the administration of Mairaath as penance is moving to me; I'm really hoping there's a path in the ~story~ of 1.0 where more just elements of mainline Luddicism prevail and the Church makes a priority of ousting the Path from the core. Which is to say I'd love to see your take on Chalcedon if you return to this haha.

Also just really highlighting the fantastic writing for Gilead. "That such a world could be found again is the promise that humanity may be redeemed." MMh, *chef's kiss*

Fantastic thread. Thanks for posting.

Thank you very much for the words of encouragement! I have returned to my project. And I will be once again doing planetary descriptions based on the requests I get, so keep them coming! I should say that the descriptions in italics are the base game descriptions, so I can't take credit for that one, haha! Anyways, send me some requests here or via discord at Weezer#4623,  I'm online aplenty and will gladly workshop descriptions before posting them. We can fill this galaxy with beautiful words, if we all pitch in! Do your part citizen, and send requests/review drafts! ;)

12
General Discussion / Re: description change of jangala
« on: December 15, 2019, 07:37:15 AM »
very nice and thank you for your work!
If you have any planet or station requests, please do get in contact! My discord is Weezer#4623.

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General Discussion / Re: description change of jangala
« on: December 15, 2019, 05:34:24 AM »
i was orbiting jangala when it was taken over by the Persean League. now it has a different description. as i quite like these flavour texts i was intrigued. is this added on by a mod? are there more?

and if there are can i view them in bulk in the files somewhere?

my modlist
Guilty as charged, haha! Yeah I'm writing the descriptions. I'm also posting them in bulk on the forums! I took a bit of a break but I'm getting back to it. Catch the thread in the Fanmedia channel!

14
Lore, Fan Media & Fiction / Mairaath, Desert World
« on: November 21, 2019, 06:52:30 PM »

Troop transports touched down in the guts of the vast metropolises once filled with life on Mairaath. Scores upon scores of marines secured settlements, citing Domain emergency law for the annexation of the corpse world. Some had great resentment for those who struck down the Mayasuran Navy, others were simply glad for the rations, increased patrols, and restoration of common law. The Children of Mayasura carry the resentment of their ancestors, striking at Hegemony patrols where they can in the great desert.

Humanity slowly trickles from the ruins of the dead cities, boarding transports to deliver them to pre-fabricated shelters and entire townships. Against the storms, the Hegemony stands strong, united by those willing to fight for a better future.

The faithful must carry both their burdens and those of sinners, and this was the guiding principle as the Church of Galactic Redemption took ownership of Mairaath. The shameful actions of the Luddic Path are paid for in the humanitarian efforts of the Church, who guard the desert dwellers from bandits and the megastorms of this writhing ghoulish planet. To many these actions do not redeem the followers of Ludd, and the militant Sons of Order harass their convoys with a determined vengeance.

Castles of stone brick and shelters of worn wood are built by hand, where both guardians and subjects live an existence of virtue. The Church offers salvation for those willing to believe in Ludd, and those willing to believe in themselves.

Mairaath moaned as its grave was disturbed by those who dug it over a century prior, shuttles touching down in the violent storms with what seemed to its residents the weight of apocalyptic prophecy. The High Crusader has claimed domain over all known settlements, from dusty villages to sprawling cities, in the name of Ludd. Enforcers of the True Path walk every street, as priests proclaim the necessary destruction of the false idol the citizenry live upon. To dwell in the bones of the devil is to earn redemption for their forebears. The slaves in the stone quarries are known to feel differently, as are the anti-slavery Stormriders who strike at Path patrols in the great desert.

The magnificent ruins of the past teem with moored lanterns and shuffling life, Enforcers and Stormriders clashing in the dunes and the collapsed metro. The apocalypse is now, and only through complete submission of the self will Humanity earn redemption.

Mairaath was devastated by a coordinated Luddic Path operation in cycle 82 which turned its awesome orbital station-cities into weapons thrown against the fantastically terraformed surface. What remains is a charred and broken world, the carefully nurtured weather patterns of the great Mayasuran terraforming cabal transformed into nightmarish storms that circle the globe, forever stirring the ashes of a murdered world.

Even after its apocalyptic ruin, humanity still clings to the surface of Mairaath, huddled in the broken shells of great cities brought low, blasted by unending storms.


Life on Mairaath has changed drastically under rule of the Diktat. Unity has come to the planet under The Lion of Sindria, with eyes in the sky and Ministry buildings in every city. Greater productivity has come at the introduction of new gigantic rodents from the Ministry of Science and Technology, beasts of labor which have become commonplace in markets and labor camps. To many, the distinction between the Diktat and Hegemony is trivial, and old grudges are held by the Desert Guard who strike at Diktat patrols where weakness shows itself.

Drab concrete tenements are erected and apartments distributed via the Ministry of Social Care, as the Ministry of Order oversees the directed labor of criminal offenders in rebuilding society on the remains of their once mighty empire. The Diktat is the future of humanity, and while the Desert Guard and their ilk may hide in the ruins and wilderness, they cannot stop progress. One day soon, there will be no wilderness left to hide in.

Mairaath had lain in ruin for over a century, when shining shuttles dispatched corporate security to secure existing population centers. With the new planetary governor announcing projects to terraform the planet once more, many were exuberant to help. The Red Marauders begged to differ, claiming Tri-Tachyon conducts human testing, and have dug mass graves deep in the frigid desert. This is of course untrue; they are simple bandits looking to justify their greed.

In the charred bones of the dead planet, fresh cities are erected with cheerful advertisements plastered across the gleaming metal walls. Tri-Tachyon, a bright new future for Humanity.

The largest central powers on Mairaath exists in high-walled city states, with forms of governance ranging widely, from elected councils to iron-fisted warlords. The New Mayasuran Republic promotes the ideals of democracy and free trade, President Harrison using force and diplomacy in equal hand, hoping to rejoin the Persean League once gaining complete control. Father Theodore of the Luddic Church attempts to unite the settlements via mutual aide and strong community bonds. Major Saul of the Hegemony controls The Rowdy Boys, who are dug in like militant ticks in the Azure Desert, and is known to deal fairly with those he seeks to annex.  Most factions remain within their own borders, yet guilds and businesses such as the Road Couriers have established presence in multiple territories.

From the Black Oasis to the Glowing Falls, this is a wild wasteland of mutants and romantics, where adventure and near death await those donning the badge of courier or soldier. The defense fleets orbiting Mairaath are a collective cabal of spaceborne merchants, all actively keeping the factions in balance to continue exploiting easy trade with the survivors.

The scrap fortresses and walled market towns of Mairaath all fall under the claim of Eternal Emperor Mudra, whose Murderboys enforce his will in massive convoys armed with an array of ramshackle defensive measures, traveling between settlements to collect tithes of food, fuel, water, and servants. Mudra pays his own tithes to the visiting fleets of privateers, who are glad to permit him his private kingdom as long as demands are met. The Dust Runners do not approve of the state of Mairaath in the slightest, blowing convoys and liberating slaves to the frustration of Mudra, and annoyance of his superiors.

On the backs of the chained Mudra builds his empire, breaking apart old steel to reforge the cities that once stood to defy the galaxy and its machinations. Such ego and its actions will attract dissent, and the Dust Runners occupy outposts in caves and forests, striking with impunity at the figure of cruel authority it presents. It feels to many on Mairaath that such an impasse might exist ad infinitum, both sides so determined on their way of life; but all things must come to an end, and with outside interests looming in, all can feel the end approaching.

Mairaath was devastated by a coordinated Luddic Path operation in cycle 82 which turned its awesome orbital station-cities into weapons thrown against the fantastically terraformed surface. What remains is a charred and broken world, the carefully nurtured weather patterns of the great Mayasuran terraforming cabal transformed into nightmarish storms that circle the globe, forever stirring the ashes of a murdered world. Without the support of the Persean League, the world has gone from death to undeath, its frothing, violent thrashing ever more common.

Even after its apocalyptic ruin, humanity still clings to the surface of Mairaath, huddled in the broken shells of great cities brought low, blasted by unending storms. Little central authority exists in Mairaath, scavengers and bandits traveling in nomadic fashion among the ruins.

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Lore, Fan Media & Fiction / Re: A few descriptions of my own!
« on: November 21, 2019, 06:43:29 PM »
This is great, thanks for accepting one of my requests! To thank you I'll do a few planet descriptions for my own faction: the Damani Directorate.




Thank you very much my friend! It would be helpful if you added a link to your thread explaining your faction to the start of your post, maybe edit that in? I would love to comment on what you've written, but without context I really can't. From what I gather however, its a theocratic technocracy? Am I right?

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