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Messages - crypticorb

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This loadouts is all you need ::) https://sectorloadouts.info/view/paoZM6y6aNn9RCtT4, you can even take on several redacted fleets at once!

Can you provide a screenshot or text list of the loadout for your drovers?
The link to starsectorloadouts.info is broken, most likely because the site is down.

I can tell you are using Extended Shields and zero weapons in the weapons slots, but not why or anything else about the loadout.

Thanks

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Mods / Re: [0.9a] Combat Alarm Sounds mod v1.32
« on: October 07, 2019, 02:52:11 PM »
-If you would like to change a sound's volume, or remove it completely (rather, set the volume to 0 to avoid actual errors when running the game), go to installation_directory/Starsector/mods/Combat Alarm Sounds/data/config/sounds.json, and adjust the corresponding sound's volume;

I love that you can change the volume levels for different sounds, and I love the mod.
I've found that the high flux level alarm is a bit too loud and piercing, but still very useful, but what inputs are valid for the volume numbers?
Default is 1, and you've said 0 suppresses it entirely, but will it cause errors if I add in 0.25 for flux level alarm? Is 2 or 3 a valid input for a higher volume?

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