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News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Messages - Kadzin

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I killed the cryosleeper guardians but I did not receive the degraded chip. I looted everything during that fight and so I am confident I didn't miss it on accident.

I am running the version listed on the Unofficial Starsector Discord (Prerelease 13.1).
Do you have the Automated Ship skill? It might not drop because of that. Worst case scenario you can just console command in with "sotf_ichip_barrow_d"
You start with that skill if you do the Sierra custom start. It would be a bit of an oversight if the skill stops you from getting a quest related item.

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Mods / Re: [0.9.1a] Blackrock Drive Yards
« on: January 23, 2022, 06:18:13 PM »
Take care of yourself Cycerin, the sector will be here when you get better. And we will be waiting.

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Mods / Re: [0.9.1a] Nexerelin v0.9.4c "Mambo No. 9" (fixes 2019-09-11)
« on: October 05, 2019, 01:29:33 PM »
I love this mod, playing with multiple factions and having them interact with each other was a blast! I am sure this was asked a bunch of times already but is there a way to disable the random reputation events? It was fun to manage them at first but it became annoying as the game kept going.

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