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News:

Starsector 0.9.1a is out! (05/10/19); Blog post: Personal Contacts (08/13/20)

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Topics - 33k7

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1
General Discussion / just want to say thank you.
« on: March 14, 2020, 10:16:34 PM »
2019 was a rough year for me from my congestive heart failure to breaking my leg and Ankle this game really did help me get through my boredom and keep me away from depression.an I do look forward to the finished product we'll be supporting you guys all the way.


2
Bug Reports & Support / need some help
« on: January 17, 2020, 03:09:58 PM »
need some help old computer is dying is there any way to copy my save file on it and move it over to a new computer

to be perfectly honest I haven't played on the computer for a long time and I don't use mods and I can't finded the save file on my computer?

3
will other factions get some unique leaders on planets like will David be put as the administrator of the planet (I hope to God I didn't miss something and he actually is one) and will the king of westernesse get his own portrait

I kind of hope this guy https://www.youtube.com/watch?v=pNk5PA3SClo Wade star is incorporated into the game as a NPC considering he has his own portrait and a fairly interesting backstory just an idea but you could put him as the leader of the Revolt of the mining station in the tutorial or possibly the Spy you get the information from who eventually takes over the station making it go independent.

can we expect more lore information and new characters with the addition of story points?

4
Suggestions / Habitats / Space stations
« on: September 06, 2019, 01:37:39 PM »
any thoughts about Habitats / space stations in later updates I don't know about you guys but I've run into 14 systems without planets Justin my current playthrough but a few of them have a crap load of meteorites (building your own space station for mining purposes) also restoring derelict space stations.

possible Nerfing of space station / habitats
population cap at level 5
only able to build 7 structures Counting population infrastructure Space Station and Spaceport
drastically reduce population growth is 25% of what planets would have
high cost to build along with the usual cost of colonizing a planet. you need to have a 1 million credits as well (restoring derelict space stations cost are reduced to maybe 750,000 credits)
cap on number you can build in star system.
obviously can't build it in orbit of planets where they have their own space station
can be destroyed if raided too many times.
restoring derelict space stations are always low-tech.

just wondering what people think of this idea and if this is a possibility in future updates?

picture of Space Station's
https://www.alternatehistory.com/forum/attachments/upload_2019-9-6_14-38-55-png.485982/

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