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Topics - Kayo

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Bug Reports & Support / Website Database error
« on: August 10, 2019, 05:38:59 AM »
This seems to only occur on Firefox, since it works fine for chrome, but I've been barraged by the database error screen on this website. I had no problems with it previously up until a few hours ago. Maybe once every hour roughly I can view a webpage, and then going to one again afterwords or trying to reload it results in the error once more until I try again later. Took me a few times to even get to this screen. I'm using Windows 10.

Edit: It stopped working on Chrome too.

2
Modding / Is there a mod for AI Cores to be fleet officers/mercenaries?
« on: August 07, 2019, 05:42:30 PM »
I know those damn [REDACTED] like their AI core officers, I was hoping there was a method to do the same similar to chucking one in a colony administrator position except for my fleets. Has anyone made a mod for it yet?

Also, is there not an easier way to find specific mods other than asking? The search bar clogs the page with everything even mentioning what I look for, which only results in a ton of pages with comments only talking about AI cores, not mods involving them.

3
General Discussion / Most ships seem useless
« on: August 07, 2019, 11:22:04 AM »
For the most part I'm relatively new to the game, but most ships seem useless. For example, Hound ships, shuttles, basically any early game ship that isn't a Wolf seems like it should be avoided having joined onto a fleet. I've played through to the end-game, and most ships seem to be the same - only a few of them are even worthwhile, while the rest are dead weight. Am I missing something, or are they just poorly balanced? A Wolf and a Hound cost the same, yet one seems to be clearly better than the other. Why is there no price difference in these?

4
General Discussion / I don't understand how incomes work at all
« on: August 06, 2019, 01:36:30 PM »
If this has already been answered before, then please direct to me to the thread if you know of it. :P

I've been playing a constantly over the past week, and yet consistently the only way I know how to find out which industries to build is through trial and error - build it, see if it makes decent money, and if it doesn't then uninstall and install the next one. Surely there's something I'm missing. In addition to that, an industry on one planet sometimes is a one-hit wonder and makes me loads of money, and yet the same industry on a different planet may only result in a loss from the upkeep with no exports.

Knowledgeable people of Starsector, elighten me.

Edit: Alright I've been staring at the screen trying to crack the code and solve the rubix cube this game is throwing at me and I now understand that the demand, the amount I can sell, is directly determined by how much my colony needs. If my colony needs 5 fuel, I can sell 5 fuel to it. Now, with that said, why am I making 3k from my light industry and a different colony is making fat bank with the same amount of demand and little change in accessibility and populations?

Edit 2: I can conclude Starsector is out to get me and doesn't care about demand and income, or the logistics of it, only driven by it's thirst for my blood and to make my wallets suffer and my head hurt.

5
Suggestions / Planet incomes need to be shown for each specific industry
« on: August 06, 2019, 12:51:46 PM »
Let's say I wanna know how much money my farm is raking in. Why can't I view my farm's income without, for example, including my light industry's income? I wanna know if it's raking in enough income to make their upkeep worth it. I can view the planets *total* income, but that's not very helpful if I have more than one industry. I usually have to save and then uninstall the industry to see how much money it's making, then reload the game.

Why hasn't this been done already?

Edit: I was mistaken, this is already a thing, I just wasn't aware of it :P

6
That instability is really messin' my stuff up. I spent a good amount of time going through the settings to see if I could find one to increase my max amount of planet admins I could hire, couldn't find nothin'.

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