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Suggestions / Negotiable Piracy
« on: January 02, 2022, 03:25:27 AM »
It would be nice if pirates had a scale of demands. Instead of only ever forcing a fight, it would make sense if they demanded something valuable from you. Depending on your relative strengths, the value of this could increase or decrease. This would improve the player experience, because there's a choice to be made: is it better just to pay them off rather than go through a potentially damaging battle?
Demands could be pretty varied too. It could simply be credits, but perhaps they want you to transfer resources ("We've run out of fuel, and we're taking yours!"), a ship, or something else.
Thinking about it, this could also work in reverse. It would make sense if the player could make demands of their targets. I don't necessarily *want* to destroy a whole convoy of ships just to get the supplies they're carrying, so I'd like the opportunity to demand their surrender. Bounty targets could even try to buy the player off if they think they don't stand a chance.
Demands could be pretty varied too. It could simply be credits, but perhaps they want you to transfer resources ("We've run out of fuel, and we're taking yours!"), a ship, or something else.
Thinking about it, this could also work in reverse. It would make sense if the player could make demands of their targets. I don't necessarily *want* to destroy a whole convoy of ships just to get the supplies they're carrying, so I'd like the opportunity to demand their surrender. Bounty targets could even try to buy the player off if they think they don't stand a chance.