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Topics - ArnaudB

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So I have been tinkering with my Starsector's settings and vmparams, in the hope of improving the speed of the game, because it gets really slow once you get bigger ships.

I have plenty of resources left on my computer but yet it doesn't hit the 120 fps with vsync off I have been using in trying to push it further. It's really frustrating because the game get horribly bogged down by waiting time. I don't even play crazy battles with 400+ battles points. It just feels slow.

Any clue how to make this better?

(I used a new game below to test performance out)

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Bug Reports & Support / Can't reply on the forum
« on: October 13, 2019, 07:24:37 AM »
I am having a problem where I can't reply to the topic, specifically this one:http://fractalsoftworks.com/forum/index.php?topic=13183.0 (Archean Order mod)

Everytime I try it gives me the error page, telling me to contact the administrators. If I go back and try to post again, it tells me I am double posting.

I logged out and back in but nothing changed. Waiting didn't solve the problem either.

Edit: I have been able to post succesfully in others threads, just not this one.

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Hello,

I have had this persistent problem that when I play a game (with a numbers of mods, but changing them has seemingly no impact), the game end up freezing when I move to another application.

Specifically I play Starsector in a window and have others tabs open, either firefox or in one instance a notepad to take notes of noteworthy finds as I played. Yet very very often when I lose focus and go back to it, especially after a longer period of time, the window will freeze and stop responding no matter how much time is spent waiting. Afterward I get the LGWC error - Pixel not formated, which can only be solved by rebooting the entire computer (this also screw with others launched games until reboot).

I suspect the problem is similar to Fell Seal where I had a similar issue, which was mostly solved by making the game keep working in the background. There is no such options for starsector though.

The Starsectorlog gives no information about the freeze, it just trails off...
Spoiler
94194 [Thread-4] INFO  exerelin.campaign.intel.FactionBountyIntel  - Ending bounty by faction [Neutrino]
95032 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.fleets.EconomyFleetRouteManager  - Added trade fleet route from Kydoimos to Gindraum
100951 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.intel.ProcurementMissionIntel  - Created ProcurementMissionIntel: domestic_goods to Rathon
101164 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.fleets.EconomyFleetRouteManager  - Added trade fleet route from Nibiru Nest to El Facil
102819 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.intel.AnalyzeEntityMissionIntel  - Created AnalyzeEntityMissionIntel: Orbital Habitat, faction: Looters
[close]
I did note that my starsector logs was 29,409ko big after a frozen session.

Does anyone have a clue how to solve that?

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