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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Topics - Morathar

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1
Suggestions / Remember "Show Fuel Range" setting on Intel screen
« on: January 15, 2019, 07:19:32 AM »
I find that I'm frequently switching from the Intel screen to other screens (Crew/Cargo, Fleet, etc.) in order to check my supplies (do I have enough to make it to that planet, survey it, and make it back?), my cargo space (do I have the room for this procurement contract?), and my fleet (do I think I can take this bounty?). Then, when I switch back to the Intel screen it has cleared the fuel range indicator on the map and I'm forced to turn it on again. This can get rather tedious if I'm going through a dozen or more new items on the Intel screen. It would be nice if the Intel screen saved the current "Show Fuel Range" setting so that those of us who use it are not constantly having to turn it back on...

2
Bug Reports & Support / Potential minor issue in REDACTED theme generator
« on: January 06, 2019, 03:28:55 PM »
While trying to figure out how to modify the chances of getting REDACTED systems (which barely appear in small sectors thanks to competition with certain mod's theme generators), I stumbled upon the following odd bit of code in RemnantThemeGenerator.java:

Code
		float skipProb = CONSTELLATION_SKIP_PROB;
if (total < num / (1f - skipProb)) {
skipProb = 1f - (num / total);
}
skipProb = 0f;

It's entirely possible that hard-coding skipProb to 0 is intentional, but it looks suspiciously like leftover debug code, so I thought I'd better mention it.



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