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Bug Reports & Support / Invert behaivor of Strafe button breaks AI control
« on: November 25, 2018, 11:53:46 PM »
Love the game so far. I was testing out some wolf configurations in the simulator after checking the 'invert behavior of strafe' checkbox in settings. I noticed that if I put the ship under AI control it just oddly circles the enemy hound I was testing with. It just exposes one flank and does not point to the enemy and is not really able to use its main weapons. I was confused, because I remembered the AI being much better the other day, and then I realized it was probably not inverting the strafe behavior back for its own purposes. Is there a way to have it inverted when I am under control of the ship, but have the AI still not break when I have it control the ship for me?
P.S. I want my cake and I want to eat it too. Plus the AI promised me cake.
P.S. I want my cake and I want to eat it too. Plus the AI promised me cake.