1
Suggestions / Weak patrol fleets should stay near an orbital station if threatened.
« on: November 27, 2018, 04:48:48 AM »
It is very easy to scare all patrol fleets away from the planet after obtaining a strong fleet. This makes fights against all kinds of orbital stations way too easy and boringly similar. The fight is always against a lonely orbital station after a certain point.
I managed to burn every civilized planet in the sector after obtaining a fleet that had the critical mass for scaring away every hostile patrol fleet. They could have plausibly won against me by attrition. Chicomoztoc was the last to fall.
Realistically all nearby hostile fleets should stay close to the orbital station for safety. Alternatively some ships should stay as a garrison.
I managed to burn every civilized planet in the sector after obtaining a fleet that had the critical mass for scaring away every hostile patrol fleet. They could have plausibly won against me by attrition. Chicomoztoc was the last to fall.
Realistically all nearby hostile fleets should stay close to the orbital station for safety. Alternatively some ships should stay as a garrison.