Hi I'm new to the forum and this is my first post. First off Alex Thank you for an amazing Game! I've always wanted a space game simulator like this and I look forward to keeping up with your work.
Spoiler
89627 [Thread-5] INFO com.fs.starfarer.api.impl.campaign.shared.MarketConnectionActivityData - Updating connection: [Zanzibar_Trading_Post_Heinessen_Orbital]: trade (s: 0, l: 0), smuggling: (s: 0, l: 0)
89790 [Thread-5] INFO com.fs.starfarer.api.impl.campaign.shared.MarketConnectionActivityData - Updating connection: [El_Facil_Hyperion_I]: trade (s: 0, l: 0), smuggling: (s: 0, l: 0)
90557 [Thread-5] INFO com.fs.starfarer.api.impl.campaign.shared.MarketConnectionActivityData - Updating connection: [Yar_Uxor_Command]: trade (s: 0, l: 0), smuggling: (s: 0, l: 0)
90743 [Thread-9] INFO sound.OOoO - Cleaned buffer for sound music (using cast)
90986 [Thread-11] INFO sound.O - Creating streaming player for music with id [miscallenous_corvus_campaign_music.ogg]
90987 [Thread-11] INFO sound.H - Playing music with id [miscallenous_corvus_campaign_music.ogg]
91073 [Thread-5] ERROR com.fs.starfarer.combat.CombatMain - java.util.ConcurrentModificationException
java.util.ConcurrentModificationException
at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
at java.util.ArrayList$Itr.next(Unknown Source)
at com.fs.starfarer.campaign.comms.CommSystem.deliverMessages(Unknown Source)
at com.fs.starfarer.campaign.comms.CommSystem.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
I get this error a few seconds after a load. It's odd and I'm not sure whats causing it. I have 64bit java and have allocated 4gb of memory. These are my list of mods.
I know I have a lot of mods but they were all functioning through out my play through until i hit around 30 hours of my play through. I can alway do a save transfer since I have a few seconds before my game crashes on my save but I wanted to give a log and see if I could fix it before doing a save transfer.
Auto save
Citadel
console commands
common radar
Fleaden
Interstellar Imperium
LazyLib
Leading Pip
Nexerelin
Nihil
Omnifactory
Save Transfer
Shader lib
Shadowyard Reconstruction
simulation overhaul
Target practice
Knights Templar
Twig lib
Version Checker