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Modding / [0.8.1a] Vanilla Balance Patch
« on: July 24, 2017, 12:09:31 PM »VANILLA BALANCE PATCH
Makes simple balance changes to make the game more balanced overall
Works better with dynasector LINK : http://fractalsoftworks.com/forum/index.php?topic=11001.0
Works fine with other mods
DOWNLOAD : http://www.mediafire.com/file/p522bbogu7uv5i4/Vanilla+Balance+Patch.rar
PATCH NOTES
MISSILE
Sabot SRM (Single) - Firing Delay changed to 5s
Sabot SRM - Firing Delay changed to 5s
Sabot SRM Pod - Burst size changed to 2
Harpoon MRM (Single) - Firing Delay changed to 5s
Harpoon MRM - Firing Delay changed to 5s
Harpoon MRM Pod - Burst size changed to 2
Hammer-class Torpedo (Single) - Firing Delay changed to 3s
Hammer-class Torpedo - Firing Delay changed to 3s
Atropos-class Torpedo (Single) - Firing Delay changed to 3s
Atropos-class Torpedo Rack - Firing Delay changed to 3s
Pilum LRM Launcher - Has no ammo limit (similiar to salamanders), Increased speed to 175
Proximity Charge Launcher - Ammo increased to 40, OP reduced to 10
ENERGY
Heavy Burst Laser - Ammo increased to 8, Ammo regen increased to 0.8 / s
Guardian PD System - Ammo increased to 30, Ammo regen increased to 2 / s
Plasma Cannon - No longer autofires on fighters, AI also doesn't fire on fighters
BALLISTIC
Arbalest Autocannon - Flux efficiency increased to 1:1
Light Assault Gun - Per shot damage increased to 60, Same DPS
Assault Chaingun - Per shot damage increased to 100, Same DPS
Hephaestus Assault Gun - Per shot damage increased to 200, OP increased to 24, Same DPS
FIGHTERS
wasp Interceptor - Replacement time reduced to 3s
piranha Bomber - Now a wing of 4, Replacement time reduced to 10s
Mining Pod Wing - Now a wing of 6, Replacement time reduced to 8s
HULLMODS
Heavy Armor - OP cost reduced to 5,10,15,30
SHIPS
Afflictor - HP increased to 2000
Shade - HP increased to 2400
Harbinger - HP increased to 3600
Colossus Mk.II - Cost reduced to 30000
Colossus Mk.III - Now has 2 decks, OP increased to 70, Cost reduced to 30000
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