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Topics - Kissa-mies

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1
Modding / [0.8.1a] Vanilla Balance Patch
« on: July 24, 2017, 12:09:31 PM »

VANILLA BALANCE PATCH


Makes simple balance changes to make the game more balanced overall


Works better with dynasector LINK : http://fractalsoftworks.com/forum/index.php?topic=11001.0

Works fine with other mods




DOWNLOAD : http://www.mediafire.com/file/p522bbogu7uv5i4/Vanilla+Balance+Patch.rar





PATCH NOTES


MISSILE

Sabot SRM (Single) - Firing Delay changed to 5s
Sabot SRM - Firing Delay changed to 5s

Sabot SRM Pod - Burst size changed to 2


Harpoon MRM (Single) - Firing Delay changed to 5s
Harpoon MRM - Firing Delay changed to 5s

Harpoon MRM Pod - Burst size changed to 2


Hammer-class Torpedo (Single) - Firing Delay changed to 3s
Hammer-class Torpedo - Firing Delay changed to 3s


Atropos-class Torpedo (Single) - Firing Delay changed to 3s
Atropos-class Torpedo Rack - Firing Delay changed to 3s


Pilum LRM Launcher - Has no ammo limit (similiar to salamanders), Increased speed to 175


Proximity Charge Launcher - Ammo increased to 40, OP reduced to 10


ENERGY


Heavy Burst Laser - Ammo increased to 8, Ammo regen increased to 0.8 / s
Guardian PD System - Ammo increased to 30, Ammo regen increased to 2 / s

Plasma Cannon - No longer autofires on fighters, AI also doesn't fire on fighters


BALLISTIC

Arbalest Autocannon - Flux efficiency increased to 1:1

Light Assault Gun - Per shot damage increased to 60, Same DPS
Assault Chaingun - Per shot damage increased to 100, Same DPS
Hephaestus Assault Gun - Per shot damage increased to 200, OP increased to 24, Same DPS


FIGHTERS

wasp Interceptor - Replacement time reduced to 3s

piranha Bomber - Now a wing of 4, Replacement time reduced to 10s

Mining Pod Wing - Now a wing of 6, Replacement time reduced to 8s


HULLMODS

Heavy Armor - OP cost reduced to 5,10,15,30


SHIPS

Afflictor - HP increased to 2000
Shade - HP increased to 2400
Harbinger - HP increased to 3600

Colossus Mk.II - Cost reduced to 30000
Colossus Mk.III - Now has 2 decks, OP increased to 70, Cost reduced to 30000



Remember to leave feedback & suggestions



2
Modding / [0.7a] Proteus sensor frigate mod.
« on: December 01, 2015, 12:52:22 PM »
So this is my first mod. Tried making a new ship and it turned out alright. i'll probably make more ships and combine them into one bigger mod, but for now I just want to see if this mod actually works for people.


Adds one new frigate : the Proteus


Pros
-great range
-good damage

Cons
-Poor health
-poor shields
-no armor
-easily overwhelmed



pic:




Post your thoughts and feedback, thanks ;)

DOWNLOAD : http://www.mediafire.com/download/sgh1zn34cs6lc03/Proteus+sensor+frigate.rar

PS: there's a new mission where you can test it out (testing)


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