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Topics - sylva

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Suggestions / ship livery/persistent ships.
« on: July 27, 2018, 08:56:51 AM »
So I was thinking the other night between IBB bounty hunts seeing thoose ships with custom paintjobs that what a cool way would be to "appreciate" a ship veteran status with custom liveries. (Ofcourse subtle ones not exactly hot rod flames etc.)

Perhaps an enforcer was the player's companion from start to a big fleet, and after it earned for example X ship disables the player could have an option to apply a said livery to it to make it personal/unique. (no stat changes ofcourse)

Even further, perhaps when the player decides to sell it, the ships stays in market, ends up in other fleets etc.

Now, this is no way priority, just a thought I had and would like to hear others oppinion about it.

I know the persistent ship option is way easier to write down the idea than actually make it happen, but that was just an aftertought. :)

cheers

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Modding / Dreadnought Athena (please delete me.)
« on: July 20, 2018, 02:32:25 PM »
discontinued.

(I'm sorry mods for the lazy way, I didnt found the delete button.)
The mod won't be finished.

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Modding / First "mod", need a little help.
« on: July 04, 2015, 01:24:59 PM »
Hey guys, after playing starsector for a while now, I decided to create a ship to my liking in this weekend.



Its a battlecruiser, its got 3 Hephaestus(modded) gun on each side. Sadly broadside is only viable for player, npcs dont want to use it the way it should be. :D
Lorewise its an ancient design (ship of the line  :) ) modified with extra flux dis. coils.

I've got an idea, which I can't achieve because I'm not a coder sadly, but for the record
Is it possible to animate the flux coils on the ship's hull to glow based on how much flux the ship has?

For the gun sound I used one in the Eternal Nox sound pack.

Edit: Also, is it possible to put the guns on each side under the hull? So the barrels are still visible.
I had to change them to "Hidden".


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