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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Topics - TauKinth

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I want to see the ships and weapons from the mod factions and I would be fine with the star systems as well, but my computer isn't.
Is there any file or line of code I can remove/change to stop certain sectors from spawning?

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General Discussion / Change officer max lvl
« on: November 26, 2015, 07:24:28 PM »
If you want to make it so your officers can get past level 20 then go to starsector-core\data\config and open settings.json, in line 215 you will find
   "officerMaxLevel":20,
changing this should let you get higher level officers. (if not then  ??? )
As it stands you can only get an officer up to level 20, which means you can only a max of 5 skills to level 10.
For every 4 additional levels you can get an extra 1 skill up to lvl 10, the most you would need if you want your officer to be able to get all perks to 10 should be 36(9 perks * 4 lvls to get to 10 per)

If you are worried about balancing it then you could always set the value of
   "officerSkillIncreasePerLevel":3,
to 1(it's the line above)

If, like me, you just got your first officer to level 20 and got very disappointed when you learned you can't do any more with them then this is for you, enjoy  ;)

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General Discussion / lions_guard.faction
« on: November 19, 2015, 02:00:34 PM »
I was wondering if anyone knew anything about the lion's guard faction. I found the file in \starsector-core\data\world\factions and it doesn't show up in the factions tab due to the "showInIntelTab":false, in the file.

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