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Suggestions / Chain of Command
« on: January 10, 2022, 10:08:55 AM »
I was thinking about this recently. What if the game has a chain of command for ship officers? For example, once an officer reaches level 5, they become a commander, gaining a special trait that determines how many officers he can have under his command. Those officers would not count towards your officer cap, but theirs instead. Perhaps once officers become a commander, they can now level up further, gaining traits that effect their command abilities and the combat effectiveness of all ships under their command. This could introduce some fun things regarding bonuses to specific ship classes and such to incentivize having a commander command the same kind of ships.
As a side note not necessarily related, adding some skills to make it so its worthwhile having an officer on a non combat vessel would be also cool.
As a side note not necessarily related, adding some skills to make it so its worthwhile having an officer on a non combat vessel would be also cool.