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News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Topics - jamplier

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Modding / [0.9a] Toggle slow motion in-combat!
« on: August 26, 2016, 12:48:46 PM »
Link (1.03)

This is a simple mod which lets you slow down combat (down to 65% of normal speed by default, you can change the number in the script). You can press "B" to toggle between normal time and slow motion.

2
Mods / [0.95a] Combat Alarm Sounds mod v1.4
« on: August 05, 2016, 11:58:39 AM »
Combat Alarm Sounds or CAS
Link  (v1.4)

Note: you do not need an account to download from dropbox. Just press "No thanks, continue to download" on the bottom of the pop up after pressing the "Download" button.

Description: CAS adds a variety of warning sounds triggered by things that are happening to your ship in combat (ex.: high flux, low hull, engines disabled etc.).


Video demo


Installation:
Extract the .rar into the installation_directory/Starsector/mods folder.


Gameplay info and tips:
-These are the situations which will trigger warnings:
Spoiler
Flux above 85% (warning_2_flux.ogg);
Spoiler
Video demo
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Hull below 50% (hull_low_1.ogg);
Hull below 20% (starts an additional alarm) (hull_low_2.ogg);
Spoiler
Video demo
[close]

Engine flameout (flameout_1.ogg);
Spoiler
Video demo
[close]

High hull damage sustained (currently >600 in two frames) (damage_hull_1.ogg);
Spoiler
Video demo
[close]
[close]

-You can press "O" to temporarily suppress the low hull warnings (they reactivate after you sustain >200 hull damage);

-NEW: You can now change the alarm sounds with your own! More instructions in the readme file at Combat Alarm Sounds/sounds/fx/warnings

-NEW: Settings.ini allows you to change the volume of alarms and their trigger thresholds

-You can find the sounds at installation_directory/Starsector/mods/Combat Alarm Sounds/sounds/fx/warnings.


YO DAWG I HEARD YOU LIKE MODDING
Check out these different sounds posted by users in the thread
Spoiler
The collision klaxxon from The Empire Strikes Back, by JDCollie
https://soundcloud.com/christopher-leaptrott/imperial-alert-siren-sound

A cool, underwater vibe, submarine inspired sound pack by A History Of Whales, download link.
Video demo

[close]

Changelog:
Spoiler
v1.1 "Now we're all legal"
-Removed incremental flux warnings
-High hull damage warning activates after >600 damage in two frames(old: >1000)
-Replaced all sounds

v1.2
-Adjusted volume for some sounds
-Added in-game message when below 50% hull: "Low hull; press O to suppress warnings"

v1.3
-Code cleanup -> trigger levels are easily visible in the script (lines 35-40);
-Fixed alarm playing when changing ships in combat;
-Fixed hull alarm not playing properly if hull level increases;
-Sound pitch now changes depending on in-game time flow.

v1.4
-You can now easily replace the alarms!
-Added Settings.ini
[close]


If you find bugs/errors or have a complaint/suggestion please post about it here.

Sources for sounds:
flashkit.com
findsounds.com

Enjoy!

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