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Starsector 0.9.1a is out! (05/10/19); Updated the Forum Rules and Guidelines (02/29/20); Blog post: GIF Roundup (04/11/20)

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Topics - Ali

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1
Have noticed tellin me wings to engage generates flux & thereofore breaks speed boost?

Is this right?

2
General Discussion / Possible to lock inventory?
« on: May 19, 2019, 11:49:42 AM »
Anyone know if its possible to lock inventories?

Ie i spend ages arranging items and weps in the order i want them in, in abandoned station and then suddenly hours into a playthrough when i have the station overflowing with loot, it just suddenly gets all shunted to the top removing any gaps, larger commodities 1st  :'(

I didn't click "sort" or anythin  :(

3
General Discussion / creating a dangerous Pirate galaxy
« on: May 18, 2019, 08:01:41 AM »
So im keen to see a larger number of pirate fleets with lots of ships in them..

Is changing settings;

Max pirate fleets: 30 -> 60
max ships in ai fleet: 30 -> 45

safe to do so and won't break me game ne1 able to advise pls?

4
Hello,

I've just got navigation 3 on my pirate playthorugh with underworld mod.. my salvage ships & transport have gained the bonus burn level but warships haven't?

any ideas appreciated..

cheers..

5
General Discussion / Any tips for a pirate playthrough please?
« on: January 30, 2019, 11:25:33 AM »
As mentioned, any tips for a pirate playthrough please?

I'm guessing there's no associated comission for pirates?

Cheers

6
Modding / Hullmod request
« on: October 01, 2018, 02:51:53 PM »
Would any kind soul out there be able to do an ova-powered hullmod that removes fighter bay's and for each 1 removed adds flux storage?

There's some great cap-ships out there but i'm not the fighter type and jus would love more flux to keep those cool weapons out there firing longer!!  ;D

7
General Discussion / Is there a best place to sell metal anyone know?
« on: September 23, 2018, 09:48:53 AM »
Apols if this has been resolved in the past..

Quick google scan revealed nout...

8
Modding / Please can some kind soul create me a modspec item please!
« on: June 10, 2017, 12:44:44 AM »
Hiya,

If some pro modder could create me a version of the "Extreme Modifications" from Ship & Weapon pack -minus the malfunction chance so i can fully satisfy my pwrgamer needs, i'd be so v.gratefull!!   ;D

Have tried myself but jsut results in me breaking ss so it doesn't launch at all lol  :'(

Will happily donate £5 to the kind soul who has the time to do this please.

Kind Regards
Al

9
Modding / Ship Editing
« on: December 02, 2015, 10:34:14 AM »
Hello,

Is it possible to adjust a ships stats using notepad++?

I.e. would like to have a pair of hyperions in my fleet but can't justify a frigate costing more then some cruisers to run!  :'(

Can ship_data.csv be edited to remove high maintenance mod?

Many thanks for any assistance.

Hope to see lots more ships / weaps & content in genral in near future for this AAA title!  ;D

10
Bug Reports & Support / Selling metals on Tartessus bug?
« on: October 29, 2014, 08:39:27 AM »
Hello,

Have tried selling metals on Tartessus.. ( Only place i found that seemed to offer a good price )

Initial indications showed 51 credits per unit but when i sellected a stack of 1488 metal price before tax was 1488 credits  :(

Is this correct?

Any help appreciated

Cheers

11
Bug Reports & Support / Gunnery 5 doesn't seem to affect vulcan cannon
« on: October 29, 2014, 08:33:45 AM »
Hello,

I checked weapon ranges before confiming gunnery level 5 skill that gives +25% to ballistic & energy range and whilst this seemed to work for the energy mounts there was no change to vulcan range?

Any help appreciated.

Cheers

12
General Discussion / Steam availability at release?
« on: January 30, 2014, 08:03:10 AM »
Hello,

Just wondered, although i've heard this won't come to steam for awhile, if and when it does... Would i need to buy the game again or will pre-order players be able to get a steam activation key?


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