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Modding / Starsector out of space leading to GC overhead limit Error
« on: November 17, 2016, 10:15:10 PM »
So i've modded my starsector quite a bit with a list of :
Autonomous ships
autosave
Blackrock Driveyards
Combat Chatter
Common Radar
Dassualt-Mikoyan Engineering
Diable Avionics
ElizaLib
Interstellar Imperium
Junk pirates
LazyLib
Metelson Industries
Neutrino Corporation
Nexerelin
Omnifactory
Pegasus Belt Council
Portrait pack
Practice Targets
Shadowyards
Simulator Overhaul
Stiener Foundation
The Mayorate
Tiandong Heavy Industries
Version Checker
ZZ GraphicsLib
And Im running
MacOS Sierra Version 10.12.1
iMac (21.5-inch, Late 2012)
Processor 2.7 GHz Intel Core i5
Memory 8 GB 1600 MHz DDR3
Graphics NVIDIA GeForce GT 640M 512 MB
I've attempted to edit the starsector.command file so it has 3-6 Gb :
java -server -XX:CompilerThreadPriority=1 -XX:+CompilerThreadHintNoPreempt -Dcom.fs.starfarer.settings.paths.logs=. -Djava.library.path=./native/macosx -Xms3G -Xmx6G -Dcom.fs.starfarer.settings.paths.saves=saves -Dcom.fs.starfarer.settings.paths.screenshots=screenshots -Dcom.fs.starfarer.settings.paths.mods=mods -classpath janino.jar:commons-compiler.jar:commons-compiler-jdk.jar:starfarer.api.jar:starfarer_obf.jar:jogg-0.0.7.jar:jorbis-0.0.15.jar:json.jar:lwjgl.jar:lwjgl_util_applet.jar:jinput.jar:lwjgl_test.jar:log4j-1.2.9.jar:lwjgl_util.jar:fs.sound_obf.jar:fs.common_obf.jar:xstream-1.4.2.jar -Dcom.fs.starfarer.settings.paths.saves=saves -Dcom.fs.starfarer.settings.paths.screenshots=screenshots -Dcom.fs.starfarer.settings.paths.mods=mods com.fs.starfarer.StarfarerLauncher
Also underneath the starsector icon that I click to startup the game says Out of Space in grey so
is the problem with the specs of my computer or have i done something wrong?
(Game crashes after about 1 hour in after 2 or 3 saves)
Autonomous ships
autosave
Blackrock Driveyards
Combat Chatter
Common Radar
Dassualt-Mikoyan Engineering
Diable Avionics
ElizaLib
Interstellar Imperium
Junk pirates
LazyLib
Metelson Industries
Neutrino Corporation
Nexerelin
Omnifactory
Pegasus Belt Council
Portrait pack
Practice Targets
Shadowyards
Simulator Overhaul
Stiener Foundation
The Mayorate
Tiandong Heavy Industries
Version Checker
ZZ GraphicsLib
And Im running
MacOS Sierra Version 10.12.1
iMac (21.5-inch, Late 2012)
Processor 2.7 GHz Intel Core i5
Memory 8 GB 1600 MHz DDR3
Graphics NVIDIA GeForce GT 640M 512 MB
I've attempted to edit the starsector.command file so it has 3-6 Gb :
java -server -XX:CompilerThreadPriority=1 -XX:+CompilerThreadHintNoPreempt -Dcom.fs.starfarer.settings.paths.logs=. -Djava.library.path=./native/macosx -Xms3G -Xmx6G -Dcom.fs.starfarer.settings.paths.saves=saves -Dcom.fs.starfarer.settings.paths.screenshots=screenshots -Dcom.fs.starfarer.settings.paths.mods=mods -classpath janino.jar:commons-compiler.jar:commons-compiler-jdk.jar:starfarer.api.jar:starfarer_obf.jar:jogg-0.0.7.jar:jorbis-0.0.15.jar:json.jar:lwjgl.jar:lwjgl_util_applet.jar:jinput.jar:lwjgl_test.jar:log4j-1.2.9.jar:lwjgl_util.jar:fs.sound_obf.jar:fs.common_obf.jar:xstream-1.4.2.jar -Dcom.fs.starfarer.settings.paths.saves=saves -Dcom.fs.starfarer.settings.paths.screenshots=screenshots -Dcom.fs.starfarer.settings.paths.mods=mods com.fs.starfarer.StarfarerLauncher
Also underneath the starsector icon that I click to startup the game says Out of Space in grey so
is the problem with the specs of my computer or have i done something wrong?
(Game crashes after about 1 hour in after 2 or 3 saves)