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Topics - FireBlitz8404

Pages: [1]
1
Modding / Star Wars Mod?
« on: December 12, 2020, 09:47:21 PM »
Mayhaps I be out of place in asking this, but...
Is there really no Star Wars mods out there that add ships and fighters?
Having trouble finding them if they're out there. At least an up to date one.

2
Suggestions / Notes
« on: December 12, 2020, 05:58:24 PM »
I would love to be able to add notes to a system. Like an extra tab that just says 'Notes'. Maybe other 'Note' tabs for other things.

3
General Discussion / Deployed #
« on: December 12, 2020, 02:00:06 PM »
What determines the "Deployed" number when you enter battle?
I see the same numbers every battle, but they always vary. I usually spawn my 2 big ships most times, but sometimes I can't.

4
General Discussion / Xss?
« on: December 10, 2020, 06:13:24 PM »
What does Xss number account for in the vmparams?
I know the Xms & Xmx are the RAM allotment.
I think I remember something about the Xss being for video memory or something.
Can anyone explain it better?

5
Bug Reports & Support (modded) / Saves wont load after restart
« on: June 30, 2018, 09:56:18 PM »
So I played the game just fine yesterday and the only thing that has changed was a system restart.
I go to load my file and no good, none of them.
I'm at a complete loss as to what happened.
I went ahead and looked at the log but I have no idea what I am looking at there.
I've poured many hours into this save and would really like to get it back.

Here is what I have found to be the error messages:
Code
247159 [Thread-4] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Error loading
247159 [Thread-4] ERROR com.fs.starfarer.campaign.save.CampaignGameManager  -  : ParseError at [row,col]:[237004,3]
Message: XML document structures must start and end within the same entity. :  : ParseError at [row,col]:[237004,3]
Message: XML document structures must start and end within the same entity.
---- Debugging information ----
message             :  : ParseError at [row,col]:[237004,3]
Message: XML document structures must start and end within the same entity.
cause-exception     : com.thoughtworks.xstream.io.StreamException
cause-message       :  : ParseError at [row,col]:[237004,3]
Message: XML document structures must start and end within the same entity.
class               : com.fs.starfarer.api.impl.campaign.abilities.EmergencyBurnAbility
required-type       : com.fs.starfarer.api.impl.campaign.abilities.EmergencyBurnAbility
converter-type      : com.thoughtworks.xstream.converters.reflection.ReflectionConverter
line number         : 237004
class[1]            : java.util.ArrayList
converter-type[1]   : com.thoughtworks.xstream.converters.collections.CollectionConverter
class[2]            : com.fs.starfarer.campaign.fleet.CampaignFleet
class[3]            : com.fs.util.container.repo.ObjectRepository
class[4]            : com.fs.starfarer.campaign.StarSystem
class[5]            : com.fs.starfarer.campaign.BaseLocation$LocationToken
class[6]            : com.fs.starfarer.campaign.CircularOrbit
class[7]            : com.fs.starfarer.campaign.CampaignPlanet
class[8]            : com.fs.starfarer.campaign.CircularOrbitWithSpin
class[9]            : com.fs.starfarer.api.util.TimeoutTracker$ItemData
class[10]           : com.fs.starfarer.api.util.TimeoutTracker
class[11]           : com.fs.starfarer.campaign.ai.StrategicModule
class[12]           : com.fs.starfarer.campaign.ai.ModularFleetAI
class[13]           : com.fs.starfarer.api.impl.campaign.fleets.PatrolFleetManager$PatrolFleetData
class[14]           : exerelin.campaign.fleets.ExerelinPatrolFleetManager
class[15]           : com.fs.starfarer.campaign.CircularOrbitPointDown
class[16]           : com.fs.starfarer.campaign.CustomCampaignEntity
class[17]           : java.util.HashMap
converter-type[2]   : com.thoughtworks.xstream.converters.collections.MapConverter
class[18]           : com.fs.starfarer.campaign.rules.Memory
class[19]           : exerelin.campaign.fleets.InvasionFleetManager$InvasionFleetData
class[20]           : exerelin.campaign.fleets.InvasionSupportFleetAI
class[21]           : com.fs.starfarer.campaign.ai.NavigationModule$AvoidData
class[22]           : com.fs.starfarer.campaign.ai.NavigationModule
class[23]           : com.fs.starfarer.campaign.ai.CampaignFleetAI$FleetAssignmentData
class[24]           : com.fs.starfarer.campaign.ai.AssignmentModule
class[25]           : com.fs.starfarer.campaign.fleet.Battle
class[26]           : com.fs.starfarer.campaign.CharacterStats
class[27]           : com.fs.starfarer.rpg.Person
class[28]           : com.fs.starfarer.campaign.fleet.FleetMember
class[29]           : com.fs.starfarer.campaign.fleet.FleetData
class[30]           : com.fs.starfarer.campaign.econ.Market
class[31]           : com.fs.starfarer.campaign.econ.Economy
class[32]           : com.fs.starfarer.campaign.StarSystem$UpdateFromHyperspaceLocation
class[33]           : com.fs.starfarer.campaign.Hyperspace
class[34]           : com.fs.starfarer.campaign.CampaignEngine
converter-type[3]   : com.fs.starfarer.campaign.save.I
version             : not available
-------------------------------
com.thoughtworks.xstream.converters.ConversionException:  : ParseError at [row,col]:[237004,3]
Message: XML document structures must start and end within the same entity. :  : ParseError at [row,col]:[237004,3]
Message: XML document structures must start and end within the same entity.
---- Debugging information ----
message             :  : ParseError at [row,col]:[237004,3]
Message: XML document structures must start and end within the same entity.
cause-exception     : com.thoughtworks.xstream.io.StreamException
cause-message       :  : ParseError at [row,col]:[237004,3]
Message: XML document structures must start and end within the same entity.
class               : com.fs.starfarer.api.impl.campaign.abilities.EmergencyBurnAbility
required-type       : com.fs.starfarer.api.impl.campaign.abilities.EmergencyBurnAbility
converter-type      : com.thoughtworks.xstream.converters.reflection.ReflectionConverter
line number         : 237004
class[1]            : java.util.ArrayList
converter-type[1]   : com.thoughtworks.xstream.converters.collections.CollectionConverter
class[2]            : com.fs.starfarer.campaign.fleet.CampaignFleet
class[3]            : com.fs.util.container.repo.ObjectRepository
class[4]            : com.fs.starfarer.campaign.StarSystem
class[5]            : com.fs.starfarer.campaign.BaseLocation$LocationToken
class[6]            : com.fs.starfarer.campaign.CircularOrbit
class[7]            : com.fs.starfarer.campaign.CampaignPlanet
class[8]            : com.fs.starfarer.campaign.CircularOrbitWithSpin
class[9]            : com.fs.starfarer.api.util.TimeoutTracker$ItemData
class[10]           : com.fs.starfarer.api.util.TimeoutTracker
class[11]           : com.fs.starfarer.campaign.ai.StrategicModule
class[12]           : com.fs.starfarer.campaign.ai.ModularFleetAI
class[13]           : com.fs.starfarer.api.impl.campaign.fleets.PatrolFleetManager$PatrolFleetData
class[14]           : exerelin.campaign.fleets.ExerelinPatrolFleetManager
class[15]           : com.fs.starfarer.campaign.CircularOrbitPointDown
class[16]           : com.fs.starfarer.campaign.CustomCampaignEntity
class[17]           : java.util.HashMap
converter-type[2]   : com.thoughtworks.xstream.converters.collections.MapConverter
class[18]           : com.fs.starfarer.campaign.rules.Memory
class[19]           : exerelin.campaign.fleets.InvasionFleetManager$InvasionFleetData
class[20]           : exerelin.campaign.fleets.InvasionSupportFleetAI
class[21]           : com.fs.starfarer.campaign.ai.NavigationModule$AvoidData
class[22]           : com.fs.starfarer.campaign.ai.NavigationModule
class[23]           : com.fs.starfarer.campaign.ai.CampaignFleetAI$FleetAssignmentData
class[24]           : com.fs.starfarer.campaign.ai.AssignmentModule
class[25]           : com.fs.starfarer.campaign.fleet.Battle
class[26]           : com.fs.starfarer.campaign.CharacterStats
class[27]           : com.fs.starfarer.rpg.Person
class[28]           : com.fs.starfarer.campaign.fleet.FleetMember
class[29]           : com.fs.starfarer.campaign.fleet.FleetData
class[30]           : com.fs.starfarer.campaign.econ.Market
class[31]           : com.fs.starfarer.campaign.econ.Economy
class[32]           : com.fs.starfarer.campaign.StarSystem$UpdateFromHyperspaceLocation
class[33]           : com.fs.starfarer.campaign.Hyperspace
class[34]           : com.fs.starfarer.campaign.CampaignEngine
converter-type[3]   : com.fs.starfarer.campaign.save.I
version             : not available
-------------------------------


Caused by: com.thoughtworks.xstream.io.StreamException:  : ParseError at [row,col]:[237004,3]
Message: XML document structures must start and end within the same entity.

Caused by: javax.xml.stream.XMLStreamException: ParseError at [row,col]:[237004,3]
Message: XML document structures must start and end within the same entity.
I looked into the XML files, but again I have no clue what I'm looking for.
Here is the descriptor file which is an xml file, but
Code
<?xml version="1.0" encoding="ISO-8859-1"?>
<SaveGameData z="1">
<portraitName>graphics/NGO/portraits/ngo_cyborg.png</portraitName>
<characterName>Titan Mehta</characterName>
<saveFileVersion>0.5</saveFileVersion>
<characterLevel>50</characterLevel>
<compressed>false</compressed>
<isIronMode>false</isIronMode>
<difficulty>easy</difficulty>
<gameDate z="2">
<secondsPerDay>10.0</secondsPerDay>
<timestamp>-55598415512000</timestamp>
</gameDate>
<saveDate z="3">2018-06-30 06:50:27.200 UTC</saveDate>
<allModsEverEnabled z="4">
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="5">
<spec z="6">
<id>blackrock_driveyards</id>
<version>0.9.1</version>
<desc>Blackrock Drive Yards v.0.9.1 - Adds the Blackrock faction. DynaSector & Nexerelin Compatible. LazyLib Required. GraphicsLib Required.</desc>
<name>Blackrock Drive Yards</name>
<gameVersion>0.8.1a</gameVersion>
<author>cycerin & co.</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Blackrock Drive Yards</path>
<dirName>Blackrock Drive Yards</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
<modPluginClassName>data.scripts.BRModPlugin</modPluginClassName>
<fullOverrides z="7"/>
<jars z="8">
<st>jars/BR.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="9">
<spec z="10">
<id>istl_dam</id>
<version>0.9.8f</version>
<desc>Dassault-Mikoyan Engineering v0.9.8f - Adds the Dassault-Mikoyan faction. LazyLib required. GraphicsLib required.</desc>
<name>Dassault-Mikoyan Engineering</name>
<gameVersion>0.8.1a</gameVersion>
<author>Soren</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Dassault-Mikoyan Engineering</path>
<dirName>Dassault-Mikoyan Engineering</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
<modPluginClassName>data.scripts.DMEModPlugin</modPluginClassName>
<fullOverrides z="11"/>
<jars z="12">
<st>jars/DME.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="13">
<spec z="14">
<id>diableavionics</id>
<version>1.92</version>
<desc>Claiming ownership over the possessions of millions seems to be a bold claim, but is one the Diable Avionics Corporation intends to enforce, with deadly means if necessary.</desc>
<name>Diable Avionics</name>
<gameVersion>0.8.1a</gameVersion>
<author>Created by Flashfrozen, Maintained by Tartiflette, with the participation of Debido.</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\DIABLEAVIONICS</path>
<dirName>DIABLEAVIONICS</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
<modPluginClassName>data.scripts.DAModPlugin</modPluginClassName>
<fullOverrides z="15"/>
<jars z="16">
<st>jars/Diable_Avionics.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="17">
<spec z="18">
<id>GKSec</id>
<version>v1.4c</version>
<desc>GreenKnightSecurity, adds new ships to independent and scavengers</desc>
<name>GKSec</name>
<gameVersion>0.8.1a</gameVersion>
<author>MinusUdn, credits to FlashFrozen for some of the sprite's bases</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\GKSec</path>
<dirName>GKSec</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
<modPluginClassName>data.scripts.world.GKSmodPlugin</modPluginClassName>
<fullOverrides z="19"/>
<jars z="20">
<st>jars/GKSec.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="21">
<spec z="22">
<id>lw_lazylib</id>
<version>2.2</version>
<desc>A collection of classes to aid modding. Not a mod in itself, but required by certain other mods.</desc>
<name>LazyLib</name>
<gameVersion>0.8a</gameVersion>
<author>LazyWizard</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\LazyLib</path>
<dirName>LazyLib</dirName>
<totalConversion>false</totalConversion>
<utility>true</utility>
<modPluginClassName>org.lazywizard.lazylib.LazyLib</modPluginClassName>
<fullOverrides z="23"/>
<jars z="24">
<st>jars/LazyLib.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="25">
<spec z="26">
<id>Neutrino</id>
<version>1.84-RC3</version>
<desc>25 neutrino ships, and 2 bombers with 6 fighters and 34 unique weapons</desc>
<name>Neutrino Corporation</name>
<gameVersion>0.8.1a</gameVersion>
<author>Flashfrozen and Deathfly</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Neutrino corp</path>
<dirName>Neutrino corp</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
<modPluginClassName>data.scripts.NCModPlugin</modPluginClassName>
<fullOverrides z="27"/>
<jars z="28">
<st>jars/NeutrinoJAR.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="29">
<spec z="30">
<id>new_galactic_order</id>
<version>1.06a</version>
<desc>New Galactic Order v.1.06a - 'Nexerelin' + CORVUS mode compatible. 'GraphicsLib' & 'LazyLib' are required.</desc>
<name>New Galactic Order</name>
<gameVersion>0.8.1a</gameVersion>
<author>Ahne</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\New Galactic Order 1.06a</path>
<dirName>New Galactic Order 1.06a</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
<modPluginClassName>data.scripts.NGOModPlugin</modPluginClassName>
<fullOverrides z="31"/>
<jars z="32">
<st>jars/NGO.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="33">
<spec z="34">
<id>nexerelin</id>
<version>0.8.3e</version>
<desc>Join a faction and conquer the Sector!</desc>
<name>Nexerelin</name>
<gameVersion>0.8.1a</gameVersion>
<author>Histidine (original by Zaphide)</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Nexerelin</path>
<dirName>Nexerelin</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
<modPluginClassName>exerelin.plugins.ExerelinModPlugin</modPluginClassName>
<fullOverrides z="35"/>
<jars z="36">
<st>jars/ExerelinCore.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="37">
<spec z="38">
<id>sad</id>
<version>0.63</version>
<desc>Requires LazyLib,GraphicLibs. Compatible Nexerelin. Use Version Checker. With the authorization of the creator of Shadowyard.</desc>
<name>Sanguinary Anarchistic Defectors</name>
<gameVersion>0.8.1a</gameVersion>
<author>Snrasha</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\sad</path>
<dirName>sad</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
<modPluginClassName>src.data.scripts.world.SAD_ModPlugin</modPluginClassName>
<fullOverrides z="39"/>
<jars z="40">
<st>jars/sadJar.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="41">
<spec z="42">
<id>Templars</id>
<version>0.9.8f</version>
<desc>Requires LazyLib and ShaderLib. Contains The Knights Templar.</desc>
<name>The Knights Templar</name>
<gameVersion>0.8.1a</gameVersion>
<author>DarkRevenant and Cycerin</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Templars</path>
<dirName>Templars</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
<modPluginClassName>data.scripts.TEMModPlugin</modPluginClassName>
<fullOverrides z="43"/>
<jars z="44">
<st>jars/Templars.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="45">
<spec z="46">
<id>shaderLib</id>
<version>1.2.1</version>
<desc>An arcane tome of black magic and sorcery.</desc>
<name>ZZ GraphicsLib</name>
<gameVersion>0.8.1a</gameVersion>
<author>DarkRevenant</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\GraphicsLib</path>
<dirName>GraphicsLib</dirName>
<totalConversion>false</totalConversion>
<utility>true</utility>
<modPluginClassName>org.dark.shaders.ShaderModPlugin</modPluginClassName>
<fullOverrides z="47"/>
<jars z="48">
<st>jars/Graphics.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
</allModsEverEnabled>
<enabledMods z="49">
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="50">
<spec ref="6"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="51">
<spec ref="10"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="52">
<spec ref="14"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="53">
<spec ref="18"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="54">
<spec ref="22"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="55">
<spec ref="26"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="56">
<spec ref="30"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="57">
<spec ref="34"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="58">
<spec ref="38"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="59">
<spec ref="42"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="60">
<spec ref="46"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
</enabledMods>
</SaveGameData>

The file below it is labeled descriptor.xml but is a bak file so ya...
Code
<?xml version="1.0" ?>
<SaveGameData z="1">
<portraitName>graphics/NGO/portraits/ngo_cyborg.png</portraitName>
<characterName>Titan Mehta</characterName>
<saveFileVersion>0.5</saveFileVersion>
<characterLevel>50</characterLevel>
<compressed>false</compressed>
<isIronMode>false</isIronMode>
<difficulty>easy</difficulty>
<gameDate z="2">
<secondsPerDay>10.0</secondsPerDay>
<timestamp>-55599358793000</timestamp>
</gameDate>
<saveDate z="3">2018-06-30 06:44:00.356 UTC</saveDate>
<allModsEverEnabled z="4">
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="5">
<spec z="6">
<id>blackrock_driveyards</id>
<version>0.9.1</version>
<desc>Blackrock Drive Yards v.0.9.1 - Adds the Blackrock faction. DynaSector &amp; Nexerelin Compatible. LazyLib Required. GraphicsLib Required.</desc>
<name>Blackrock Drive Yards</name>
<gameVersion>0.8.1a</gameVersion>
<author>cycerin &amp; co.</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Blackrock Drive Yards</path>
<dirName>Blackrock Drive Yards</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
<modPluginClassName>data.scripts.BRModPlugin</modPluginClassName>
<fullOverrides z="7"></fullOverrides>
<jars z="8">
<st>jars/BR.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="9">
<spec z="10">
<id>istl_dam</id>
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<name>Dassault-Mikoyan Engineering</name>
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<author>Soren</author>
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<name>Diable Avionics</name>
<gameVersion>0.8.1a</gameVersion>
<author>Created by Flashfrozen, Maintained by Tartiflette, with the participation of Debido.</author>
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<name>GKSec</name>
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<author>MinusUdn, credits to FlashFrozen for some of the sprite's bases</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\GKSec</path>
<dirName>GKSec</dirName>
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<name>LazyLib</name>
<gameVersion>0.8a</gameVersion>
<author>LazyWizard</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\LazyLib</path>
<dirName>LazyLib</dirName>
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<id>Neutrino</id>
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<desc>25 neutrino ships, and 2 bombers with 6 fighters and 34 unique weapons</desc>
<name>Neutrino Corporation</name>
<gameVersion>0.8.1a</gameVersion>
<author>Flashfrozen and Deathfly</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Neutrino corp</path>
<dirName>Neutrino corp</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
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<id>new_galactic_order</id>
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<desc>New Galactic Order v.1.06a  -  'Nexerelin' + CORVUS mode compatible.  'GraphicsLib' &amp; 'LazyLib' are required.</desc>
<name>New Galactic Order</name>
<gameVersion>0.8.1a</gameVersion>
<author>Ahne</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\New Galactic Order 1.06a</path>
<dirName>New Galactic Order 1.06a</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
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<id>nexerelin</id>
<version>0.8.3e</version>
<desc>Join a faction and conquer the Sector!</desc>
<name>Nexerelin</name>
<gameVersion>0.8.1a</gameVersion>
<author>Histidine (original by Zaphide)</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Nexerelin</path>
<dirName>Nexerelin</dirName>
<totalConversion>false</totalConversion>
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<id>sad</id>
<version>0.63</version>
<desc>Requires LazyLib,GraphicLibs. Compatible Nexerelin. Use Version Checker. With the authorization of the creator of Shadowyard.</desc>
<name>Sanguinary Anarchistic Defectors</name>
<gameVersion>0.8.1a</gameVersion>
<author>Snrasha</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\sad</path>
<dirName>sad</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
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<id>Templars</id>
<version>0.9.8f</version>
<desc>Requires LazyLib and ShaderLib. Contains The Knights Templar.</desc>
<name>The Knights Templar</name>
<gameVersion>0.8.1a</gameVersion>
<author>DarkRevenant and Cycerin</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Templars</path>
<dirName>Templars</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
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<id>shaderLib</id>
<version>1.2.1</version>
<desc>An arcane tome of black magic and sorcery.</desc>
<name>ZZ GraphicsLib</name>
<gameVersion>0.8.1a</gameVersion>
<author>DarkRevenant</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\GraphicsLib</path>
<dirName>GraphicsLib</dirName>
<totalConversion>false</totalConversion>
<utility>true</utility>
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<st>jars/Graphics.jar</st>
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