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Topics - FireBlitz8404

Pages: [1]
1
Bug Reports & Support (modded) / Saves wont load after restart
« on: June 30, 2018, 09:56:18 PM »
So I played the game just fine yesterday and the only thing that has changed was a system restart.
I go to load my file and no good, none of them.
I'm at a complete loss as to what happened.
I went ahead and looked at the log but I have no idea what I am looking at there.
I've poured many hours into this save and would really like to get it back.

Here is what I have found to be the error messages:
Code
247159 [Thread-4] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Error loading
247159 [Thread-4] ERROR com.fs.starfarer.campaign.save.CampaignGameManager  -  : ParseError at [row,col]:[237004,3]
Message: XML document structures must start and end within the same entity. :  : ParseError at [row,col]:[237004,3]
Message: XML document structures must start and end within the same entity.
---- Debugging information ----
message             :  : ParseError at [row,col]:[237004,3]
Message: XML document structures must start and end within the same entity.
cause-exception     : com.thoughtworks.xstream.io.StreamException
cause-message       :  : ParseError at [row,col]:[237004,3]
Message: XML document structures must start and end within the same entity.
class               : com.fs.starfarer.api.impl.campaign.abilities.EmergencyBurnAbility
required-type       : com.fs.starfarer.api.impl.campaign.abilities.EmergencyBurnAbility
converter-type      : com.thoughtworks.xstream.converters.reflection.ReflectionConverter
line number         : 237004
class[1]            : java.util.ArrayList
converter-type[1]   : com.thoughtworks.xstream.converters.collections.CollectionConverter
class[2]            : com.fs.starfarer.campaign.fleet.CampaignFleet
class[3]            : com.fs.util.container.repo.ObjectRepository
class[4]            : com.fs.starfarer.campaign.StarSystem
class[5]            : com.fs.starfarer.campaign.BaseLocation$LocationToken
class[6]            : com.fs.starfarer.campaign.CircularOrbit
class[7]            : com.fs.starfarer.campaign.CampaignPlanet
class[8]            : com.fs.starfarer.campaign.CircularOrbitWithSpin
class[9]            : com.fs.starfarer.api.util.TimeoutTracker$ItemData
class[10]           : com.fs.starfarer.api.util.TimeoutTracker
class[11]           : com.fs.starfarer.campaign.ai.StrategicModule
class[12]           : com.fs.starfarer.campaign.ai.ModularFleetAI
class[13]           : com.fs.starfarer.api.impl.campaign.fleets.PatrolFleetManager$PatrolFleetData
class[14]           : exerelin.campaign.fleets.ExerelinPatrolFleetManager
class[15]           : com.fs.starfarer.campaign.CircularOrbitPointDown
class[16]           : com.fs.starfarer.campaign.CustomCampaignEntity
class[17]           : java.util.HashMap
converter-type[2]   : com.thoughtworks.xstream.converters.collections.MapConverter
class[18]           : com.fs.starfarer.campaign.rules.Memory
class[19]           : exerelin.campaign.fleets.InvasionFleetManager$InvasionFleetData
class[20]           : exerelin.campaign.fleets.InvasionSupportFleetAI
class[21]           : com.fs.starfarer.campaign.ai.NavigationModule$AvoidData
class[22]           : com.fs.starfarer.campaign.ai.NavigationModule
class[23]           : com.fs.starfarer.campaign.ai.CampaignFleetAI$FleetAssignmentData
class[24]           : com.fs.starfarer.campaign.ai.AssignmentModule
class[25]           : com.fs.starfarer.campaign.fleet.Battle
class[26]           : com.fs.starfarer.campaign.CharacterStats
class[27]           : com.fs.starfarer.rpg.Person
class[28]           : com.fs.starfarer.campaign.fleet.FleetMember
class[29]           : com.fs.starfarer.campaign.fleet.FleetData
class[30]           : com.fs.starfarer.campaign.econ.Market
class[31]           : com.fs.starfarer.campaign.econ.Economy
class[32]           : com.fs.starfarer.campaign.StarSystem$UpdateFromHyperspaceLocation
class[33]           : com.fs.starfarer.campaign.Hyperspace
class[34]           : com.fs.starfarer.campaign.CampaignEngine
converter-type[3]   : com.fs.starfarer.campaign.save.I
version             : not available
-------------------------------
com.thoughtworks.xstream.converters.ConversionException:  : ParseError at [row,col]:[237004,3]
Message: XML document structures must start and end within the same entity. :  : ParseError at [row,col]:[237004,3]
Message: XML document structures must start and end within the same entity.
---- Debugging information ----
message             :  : ParseError at [row,col]:[237004,3]
Message: XML document structures must start and end within the same entity.
cause-exception     : com.thoughtworks.xstream.io.StreamException
cause-message       :  : ParseError at [row,col]:[237004,3]
Message: XML document structures must start and end within the same entity.
class               : com.fs.starfarer.api.impl.campaign.abilities.EmergencyBurnAbility
required-type       : com.fs.starfarer.api.impl.campaign.abilities.EmergencyBurnAbility
converter-type      : com.thoughtworks.xstream.converters.reflection.ReflectionConverter
line number         : 237004
class[1]            : java.util.ArrayList
converter-type[1]   : com.thoughtworks.xstream.converters.collections.CollectionConverter
class[2]            : com.fs.starfarer.campaign.fleet.CampaignFleet
class[3]            : com.fs.util.container.repo.ObjectRepository
class[4]            : com.fs.starfarer.campaign.StarSystem
class[5]            : com.fs.starfarer.campaign.BaseLocation$LocationToken
class[6]            : com.fs.starfarer.campaign.CircularOrbit
class[7]            : com.fs.starfarer.campaign.CampaignPlanet
class[8]            : com.fs.starfarer.campaign.CircularOrbitWithSpin
class[9]            : com.fs.starfarer.api.util.TimeoutTracker$ItemData
class[10]           : com.fs.starfarer.api.util.TimeoutTracker
class[11]           : com.fs.starfarer.campaign.ai.StrategicModule
class[12]           : com.fs.starfarer.campaign.ai.ModularFleetAI
class[13]           : com.fs.starfarer.api.impl.campaign.fleets.PatrolFleetManager$PatrolFleetData
class[14]           : exerelin.campaign.fleets.ExerelinPatrolFleetManager
class[15]           : com.fs.starfarer.campaign.CircularOrbitPointDown
class[16]           : com.fs.starfarer.campaign.CustomCampaignEntity
class[17]           : java.util.HashMap
converter-type[2]   : com.thoughtworks.xstream.converters.collections.MapConverter
class[18]           : com.fs.starfarer.campaign.rules.Memory
class[19]           : exerelin.campaign.fleets.InvasionFleetManager$InvasionFleetData
class[20]           : exerelin.campaign.fleets.InvasionSupportFleetAI
class[21]           : com.fs.starfarer.campaign.ai.NavigationModule$AvoidData
class[22]           : com.fs.starfarer.campaign.ai.NavigationModule
class[23]           : com.fs.starfarer.campaign.ai.CampaignFleetAI$FleetAssignmentData
class[24]           : com.fs.starfarer.campaign.ai.AssignmentModule
class[25]           : com.fs.starfarer.campaign.fleet.Battle
class[26]           : com.fs.starfarer.campaign.CharacterStats
class[27]           : com.fs.starfarer.rpg.Person
class[28]           : com.fs.starfarer.campaign.fleet.FleetMember
class[29]           : com.fs.starfarer.campaign.fleet.FleetData
class[30]           : com.fs.starfarer.campaign.econ.Market
class[31]           : com.fs.starfarer.campaign.econ.Economy
class[32]           : com.fs.starfarer.campaign.StarSystem$UpdateFromHyperspaceLocation
class[33]           : com.fs.starfarer.campaign.Hyperspace
class[34]           : com.fs.starfarer.campaign.CampaignEngine
converter-type[3]   : com.fs.starfarer.campaign.save.I
version             : not available
-------------------------------


Caused by: com.thoughtworks.xstream.io.StreamException:  : ParseError at [row,col]:[237004,3]
Message: XML document structures must start and end within the same entity.

Caused by: javax.xml.stream.XMLStreamException: ParseError at [row,col]:[237004,3]
Message: XML document structures must start and end within the same entity.
I looked into the XML files, but again I have no clue what I'm looking for.
Here is the descriptor file which is an xml file, but
Code
<?xml version="1.0" encoding="ISO-8859-1"?>
<SaveGameData z="1">
<portraitName>graphics/NGO/portraits/ngo_cyborg.png</portraitName>
<characterName>Titan Mehta</characterName>
<saveFileVersion>0.5</saveFileVersion>
<characterLevel>50</characterLevel>
<compressed>false</compressed>
<isIronMode>false</isIronMode>
<difficulty>easy</difficulty>
<gameDate z="2">
<secondsPerDay>10.0</secondsPerDay>
<timestamp>-55598415512000</timestamp>
</gameDate>
<saveDate z="3">2018-06-30 06:50:27.200 UTC</saveDate>
<allModsEverEnabled z="4">
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="5">
<spec z="6">
<id>blackrock_driveyards</id>
<version>0.9.1</version>
<desc>Blackrock Drive Yards v.0.9.1 - Adds the Blackrock faction. DynaSector & Nexerelin Compatible. LazyLib Required. GraphicsLib Required.</desc>
<name>Blackrock Drive Yards</name>
<gameVersion>0.8.1a</gameVersion>
<author>cycerin & co.</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Blackrock Drive Yards</path>
<dirName>Blackrock Drive Yards</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
<modPluginClassName>data.scripts.BRModPlugin</modPluginClassName>
<fullOverrides z="7"/>
<jars z="8">
<st>jars/BR.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="9">
<spec z="10">
<id>istl_dam</id>
<version>0.9.8f</version>
<desc>Dassault-Mikoyan Engineering v0.9.8f - Adds the Dassault-Mikoyan faction. LazyLib required. GraphicsLib required.</desc>
<name>Dassault-Mikoyan Engineering</name>
<gameVersion>0.8.1a</gameVersion>
<author>Soren</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Dassault-Mikoyan Engineering</path>
<dirName>Dassault-Mikoyan Engineering</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
<modPluginClassName>data.scripts.DMEModPlugin</modPluginClassName>
<fullOverrides z="11"/>
<jars z="12">
<st>jars/DME.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="13">
<spec z="14">
<id>diableavionics</id>
<version>1.92</version>
<desc>Claiming ownership over the possessions of millions seems to be a bold claim, but is one the Diable Avionics Corporation intends to enforce, with deadly means if necessary.</desc>
<name>Diable Avionics</name>
<gameVersion>0.8.1a</gameVersion>
<author>Created by Flashfrozen, Maintained by Tartiflette, with the participation of Debido.</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\DIABLEAVIONICS</path>
<dirName>DIABLEAVIONICS</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
<modPluginClassName>data.scripts.DAModPlugin</modPluginClassName>
<fullOverrides z="15"/>
<jars z="16">
<st>jars/Diable_Avionics.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="17">
<spec z="18">
<id>GKSec</id>
<version>v1.4c</version>
<desc>GreenKnightSecurity, adds new ships to independent and scavengers</desc>
<name>GKSec</name>
<gameVersion>0.8.1a</gameVersion>
<author>MinusUdn, credits to FlashFrozen for some of the sprite's bases</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\GKSec</path>
<dirName>GKSec</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
<modPluginClassName>data.scripts.world.GKSmodPlugin</modPluginClassName>
<fullOverrides z="19"/>
<jars z="20">
<st>jars/GKSec.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="21">
<spec z="22">
<id>lw_lazylib</id>
<version>2.2</version>
<desc>A collection of classes to aid modding. Not a mod in itself, but required by certain other mods.</desc>
<name>LazyLib</name>
<gameVersion>0.8a</gameVersion>
<author>LazyWizard</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\LazyLib</path>
<dirName>LazyLib</dirName>
<totalConversion>false</totalConversion>
<utility>true</utility>
<modPluginClassName>org.lazywizard.lazylib.LazyLib</modPluginClassName>
<fullOverrides z="23"/>
<jars z="24">
<st>jars/LazyLib.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="25">
<spec z="26">
<id>Neutrino</id>
<version>1.84-RC3</version>
<desc>25 neutrino ships, and 2 bombers with 6 fighters and 34 unique weapons</desc>
<name>Neutrino Corporation</name>
<gameVersion>0.8.1a</gameVersion>
<author>Flashfrozen and Deathfly</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Neutrino corp</path>
<dirName>Neutrino corp</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
<modPluginClassName>data.scripts.NCModPlugin</modPluginClassName>
<fullOverrides z="27"/>
<jars z="28">
<st>jars/NeutrinoJAR.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="29">
<spec z="30">
<id>new_galactic_order</id>
<version>1.06a</version>
<desc>New Galactic Order v.1.06a - 'Nexerelin' + CORVUS mode compatible. 'GraphicsLib' & 'LazyLib' are required.</desc>
<name>New Galactic Order</name>
<gameVersion>0.8.1a</gameVersion>
<author>Ahne</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\New Galactic Order 1.06a</path>
<dirName>New Galactic Order 1.06a</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
<modPluginClassName>data.scripts.NGOModPlugin</modPluginClassName>
<fullOverrides z="31"/>
<jars z="32">
<st>jars/NGO.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="33">
<spec z="34">
<id>nexerelin</id>
<version>0.8.3e</version>
<desc>Join a faction and conquer the Sector!</desc>
<name>Nexerelin</name>
<gameVersion>0.8.1a</gameVersion>
<author>Histidine (original by Zaphide)</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Nexerelin</path>
<dirName>Nexerelin</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
<modPluginClassName>exerelin.plugins.ExerelinModPlugin</modPluginClassName>
<fullOverrides z="35"/>
<jars z="36">
<st>jars/ExerelinCore.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="37">
<spec z="38">
<id>sad</id>
<version>0.63</version>
<desc>Requires LazyLib,GraphicLibs. Compatible Nexerelin. Use Version Checker. With the authorization of the creator of Shadowyard.</desc>
<name>Sanguinary Anarchistic Defectors</name>
<gameVersion>0.8.1a</gameVersion>
<author>Snrasha</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\sad</path>
<dirName>sad</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
<modPluginClassName>src.data.scripts.world.SAD_ModPlugin</modPluginClassName>
<fullOverrides z="39"/>
<jars z="40">
<st>jars/sadJar.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="41">
<spec z="42">
<id>Templars</id>
<version>0.9.8f</version>
<desc>Requires LazyLib and ShaderLib. Contains The Knights Templar.</desc>
<name>The Knights Templar</name>
<gameVersion>0.8.1a</gameVersion>
<author>DarkRevenant and Cycerin</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Templars</path>
<dirName>Templars</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
<modPluginClassName>data.scripts.TEMModPlugin</modPluginClassName>
<fullOverrides z="43"/>
<jars z="44">
<st>jars/Templars.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="45">
<spec z="46">
<id>shaderLib</id>
<version>1.2.1</version>
<desc>An arcane tome of black magic and sorcery.</desc>
<name>ZZ GraphicsLib</name>
<gameVersion>0.8.1a</gameVersion>
<author>DarkRevenant</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\GraphicsLib</path>
<dirName>GraphicsLib</dirName>
<totalConversion>false</totalConversion>
<utility>true</utility>
<modPluginClassName>org.dark.shaders.ShaderModPlugin</modPluginClassName>
<fullOverrides z="47"/>
<jars z="48">
<st>jars/Graphics.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
</allModsEverEnabled>
<enabledMods z="49">
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="50">
<spec ref="6"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="51">
<spec ref="10"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="52">
<spec ref="14"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="53">
<spec ref="18"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="54">
<spec ref="22"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="55">
<spec ref="26"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="56">
<spec ref="30"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="57">
<spec ref="34"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="58">
<spec ref="38"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="59">
<spec ref="42"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="60">
<spec ref="46"/>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
</enabledMods>
</SaveGameData>

The file below it is labeled descriptor.xml but is a bak file so ya...
Code
<?xml version="1.0" ?>
<SaveGameData z="1">
<portraitName>graphics/NGO/portraits/ngo_cyborg.png</portraitName>
<characterName>Titan Mehta</characterName>
<saveFileVersion>0.5</saveFileVersion>
<characterLevel>50</characterLevel>
<compressed>false</compressed>
<isIronMode>false</isIronMode>
<difficulty>easy</difficulty>
<gameDate z="2">
<secondsPerDay>10.0</secondsPerDay>
<timestamp>-55599358793000</timestamp>
</gameDate>
<saveDate z="3">2018-06-30 06:44:00.356 UTC</saveDate>
<allModsEverEnabled z="4">
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="5">
<spec z="6">
<id>blackrock_driveyards</id>
<version>0.9.1</version>
<desc>Blackrock Drive Yards v.0.9.1 - Adds the Blackrock faction. DynaSector &amp; Nexerelin Compatible. LazyLib Required. GraphicsLib Required.</desc>
<name>Blackrock Drive Yards</name>
<gameVersion>0.8.1a</gameVersion>
<author>cycerin &amp; co.</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Blackrock Drive Yards</path>
<dirName>Blackrock Drive Yards</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
<modPluginClassName>data.scripts.BRModPlugin</modPluginClassName>
<fullOverrides z="7"></fullOverrides>
<jars z="8">
<st>jars/BR.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
<com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData z="9">
<spec z="10">
<id>istl_dam</id>
<version>0.9.8f</version>
<desc>Dassault-Mikoyan Engineering v0.9.8f - Adds the Dassault-Mikoyan faction. LazyLib required. GraphicsLib required.</desc>
<name>Dassault-Mikoyan Engineering</name>
<gameVersion>0.8.1a</gameVersion>
<author>Soren</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Dassault-Mikoyan Engineering</path>
<dirName>Dassault-Mikoyan Engineering</dirName>
<totalConversion>false</totalConversion>
<utility>false</utility>
<modPluginClassName>data.scripts.DMEModPlugin</modPluginClassName>
<fullOverrides z="11"></fullOverrides>
<jars z="12">
<st>jars/DME.jar</st>
</jars>
</spec>
</com.fs.starfarer.campaign.ModAndPluginData_-EnabledModData>
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<name>Diable Avionics</name>
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<author>Created by Flashfrozen, Maintained by Tartiflette, with the participation of Debido.</author>
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<author>MinusUdn, credits to FlashFrozen for some of the sprite's bases</author>
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<author>LazyWizard</author>
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<desc>25 neutrino ships, and 2 bombers with 6 fighters and 34 unique weapons</desc>
<name>Neutrino Corporation</name>
<gameVersion>0.8.1a</gameVersion>
<author>Flashfrozen and Deathfly</author>
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<name>New Galactic Order</name>
<gameVersion>0.8.1a</gameVersion>
<author>Ahne</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\New Galactic Order 1.06a</path>
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<desc>Join a faction and conquer the Sector!</desc>
<name>Nexerelin</name>
<gameVersion>0.8.1a</gameVersion>
<author>Histidine (original by Zaphide)</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Nexerelin</path>
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<id>sad</id>
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<desc>Requires LazyLib,GraphicLibs. Compatible Nexerelin. Use Version Checker. With the authorization of the creator of Shadowyard.</desc>
<name>Sanguinary Anarchistic Defectors</name>
<gameVersion>0.8.1a</gameVersion>
<author>Snrasha</author>
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<id>Templars</id>
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<desc>Requires LazyLib and ShaderLib. Contains The Knights Templar.</desc>
<name>The Knights Templar</name>
<gameVersion>0.8.1a</gameVersion>
<author>DarkRevenant and Cycerin</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Templars</path>
<dirName>Templars</dirName>
<totalConversion>false</totalConversion>
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<id>shaderLib</id>
<version>1.2.1</version>
<desc>An arcane tome of black magic and sorcery.</desc>
<name>ZZ GraphicsLib</name>
<gameVersion>0.8.1a</gameVersion>
<author>DarkRevenant</author>
<path>C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\GraphicsLib</path>
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<utility>true</utility>
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