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Suggestions / Rotate Turret Arcs
« on: April 29, 2013, 04:09:40 PM »
It would be nice to be able to change the direction some turrets face, like on the Onslaught (letting the 3 large mounts face forward would be so useful).
Of course, there would be limits and drawbacks, like only being able to rotate a turret a maximum of 30-45° (or whichever angle), and making the turret arc narrower the more it's rotated. There could be an OP cost as well. Limits/drawbacks/costs could scale with turret/ship size, or could even be restricted to specific ships.
Now, I understand that this might make weapons look weird on certain ships or make some of them overpowered, and that this might be difficult to implement, but I think this would add a lot more customizability to the game; being able to customize my ships is the best part of Starsector, in my opinion.
What does everyone think?
Of course, there would be limits and drawbacks, like only being able to rotate a turret a maximum of 30-45° (or whichever angle), and making the turret arc narrower the more it's rotated. There could be an OP cost as well. Limits/drawbacks/costs could scale with turret/ship size, or could even be restricted to specific ships.
Now, I understand that this might make weapons look weird on certain ships or make some of them overpowered, and that this might be difficult to implement, but I think this would add a lot more customizability to the game; being able to customize my ships is the best part of Starsector, in my opinion.
What does everyone think?
Spoiler
(I'm suggesting this because my flagship is the Conquest, which I love, but I hate that the ballistic turrets don't face forward; I'm terrible at piloting without shift+a/d, and the Conquest's broadside configuration makes it very difficult for me to simultaneously pilot and shoot effectively. Also, random thing: doesn't the Conquest look like it should have a built-in weapon like the Onslaught? I mean, the whole ships looks like a giant cannon!)
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