Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - 736b

Pages: [1]
1
Bug Reports & Support / [Linux] Please add shebang to starsector.sh
« on: July 19, 2018, 07:54:29 AM »
I made a Lutris installer for Starsector, but because the shell script for starting the game on Linux is missing the shebang, Lutris just prints an error (apparently a limitation of Python, according to https://github.com/lutris/lutris/issues/306).

For now I worked around that by setting the game executable to jre_linux/bin/java with the relevant arguments, but it'd make it simpler if you could just add
Code
#!/bin/sh
as first line in the starsector.sh script.

2
Bug Reports & Support / [0.6a] Crash during combat
« on: September 15, 2013, 09:21:13 PM »
Was fighting a Pirate carrier group as always, when suddenly the game crashed. Nothing unusual I noticed happened during the fight.

Code
3095676 [Thread-5] ERROR com.fs.starfarer.combat.D  - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.combat.ai.J.advance(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
at com.fs.starfarer.combat.F.float.if$super(Unknown Source)
at com.fs.A.A.new(Unknown Source)
at com.fs.starfarer.combat.D.super(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Thread.java:724)
DAL lib: FreeContext: (0x7eff90484190) Deleting 77 Source(s)

3
Bug Reports & Support / Random noise
« on: August 06, 2012, 07:16:02 PM »
Since .53a there's random noise (like when searching for a radio station) for about a second every now and then while Starfarer is running. Doesn't matter what I'm doing, whether I'm in the menu, system map, battle map, happens everywhere. Sometimes it's a few times in line, sometimes it doesn't happen for maybe half a minute. The previous version didn't do that.
Also, I don't have such artifacts when listening to music, watching videos, etc. while Starfarer is not running.
I'm using the Linux build on Debian Sid with plain ALSA.

Pages: [1]