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News:

Starsector 0.9.1a is out! (05/10/19); Blog post: Painting the Stars (02/07/20)

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Topics - Amazigh

Pages: [1]
1
Bug Reports & Support (modded) / [0.9.1a] CTD crash on game launch
« on: May 17, 2019, 06:44:28 AM »
When attempting to launch the game with Ship and Weapon Pack enabled i get this error:
Pretty sure this is not a mod conflict, as i get the same error with just Ship and Weapon Pack enabled.
(Shadowyards also gives me the same error)

Code
17043 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Failed to find script of class [com.fs.starfarer.api.impl.campaign.CoreLifecyclePluginImpl]
java.lang.RuntimeException: Failed to find script of class [com.fs.starfarer.api.impl.campaign.CoreLifecyclePluginImpl]
at com.fs.starfarer.loading.scripts.ScriptStore.new(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings.OO0000(Unknown Source)
at com.fs.starfarer.launcher.ModManager.getEnabledModPlugins(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

Mods Installed:
Arsenal Expansion
Diable
Skilled Up
Starship Legends
Stop Gap Measure
Tahlan
- Ship and Weapon Pack
GraphicsLib
LayLib
MagicLib

2
Bug Reports & Support / Starsector Fails to start.
« on: September 13, 2013, 05:45:27 PM »
Starsector works on my laptop, albeit painfully slowly
But when I try to run it on my desktop it flat out fails to start, error message below.
I tried increasing -Xms512m -Xmx1024m but there was no noticable effect
Notes on PC:
- Windows 7 64bit
- fully updated graphics drivers
- latest java version is installed
- I put it together myself, so there *might* be an issue there? not likely, but possible.
Spoiler
Error occured during initialization of VM
Could not reserve enough space for object heap
Could not create the Java virtual machine.
[close]

[attachment deleted by admin]

3
Modding / Beam Damage confusion.
« on: September 12, 2012, 06:44:49 PM »
I have a beam with the following stats in the .CSV:
  • 3200 damage per second
  • 0.5 second beam duration

but ingame it deals 3198 damage per burst according to the codex and when tested it deals ~3200 damage or so.

Any idea Why it does this?

4
Mods / Supreme Weapon of Extreme Hellish Annihilation - CRIMSON DISASTER
« on: August 24, 2012, 01:59:40 PM »
WHO SEND ALL THESE BABIES TO FIGHT IN SPACE!

YOU. YES, YOU. TINY BABY MAN. TREMBLE BEFORE WRATH OF CRIMSON DISASTER.
IS GRANDCHILD OF FIRST OF BIG SPACESHIPS WHO WRESTLED GIGANTIC MAN-EATING WHALES TO DEATH WITH BARE HANDS! IN FREEZING ARCTIC WATERS! HAS BEEN FIGHTING SPACESHIPS SINCE MANY MANY LONG TIME BEFORE YOU BORN!

WHO IS MAN ENOUGH TO STAND WITH ME?

Warning: This game is for use in Starfarer only. Sales, export, or operation outside this country may be construed as copyright and trademark infringement and is strictly prohibited. Violator and subject to severe penalties and will be prosecuted to the full extent of the jam.

Original Sprite from one of the DonPachi series of games, modified heavily by me.

5
Mods / Hayreddin Industries v0.4 - New Weapons, Campaign Integration!
« on: July 29, 2012, 07:05:06 PM »
Hayreddin Industries

Description: A fleet of advanced vessels that feature above average stats in several areas.
Their vessels often feature weapons larger than normal for a ship of it's size making them suited for long ranged attacks.
Hayreddin weapons are superior to most standard weapons currently in usage.

Standard Vessel armaments consist of high powered long range weaponry.



DOWNLOAD HERE

Hayreddin Vessels are currently available for purchase at the Hayreddin Deep Space Facility

To be possibly featured in future versions:
More Weapons!
Capships!
Corvettes!

6
Modding / Requesting help with error. SOLVED
« on: July 25, 2012, 02:49:50 PM »
I'm getting an error on startup when I have a mod I'm working on enabled.

"Fatal: Expected a ',' or '}' at 331 [character 332 line 1]
Check Starfarer.log for more info."

Annoyingly the log isn't all that clear in saying what file is causing the issue.

Code
5671 [Thread-6] INFO  com.fs.profiler.Profiler  - ID     Calls   Duration    Percent
5672 [Thread-6] INFO  com.fs.profiler.Profiler  - --------------------------------
5675 [Thread-6] ERROR com.fs.starfarer.combat.D  - org.json.JSONException: Expected a ',' or '}' at 331 [character 332 line 1]
org.json.JSONException: Expected a ',' or '}' at 331 [character 332 line 1]
at org.json.JSONTokener.syntaxError(JSONTokener.java:423)
at org.json.JSONObject.<init>(JSONObject.java:227)
at org.json.JSONTokener.nextValue(JSONTokener.java:352)
at org.json.JSONObject.<init>(JSONObject.java:210)
at org.json.JSONObject.<init>(JSONObject.java:311)
at com.fs.starfarer.loading.LoadingUtils.Ø00000(Unknown Source)
at com.fs.starfarer.loading.LoadingUtils.Ö00000(Unknown Source)
at com.fs.starfarer.loading.WeaponSpecLoader.o00000(Unknown Source)
at com.fs.starfarer.loading.WeaponSpecLoader.o00000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
at com.fs.starfarer.loading.G.o00000(Unknown Source)
at com.fs.oOOO.A.Ò00000(Unknown Source)
at com.fs.starfarer.combat.D.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Thread.java:619)

Anyone got any ideas as to what the issue is?

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