Right! After a short break, I'm back with a new forum game for you guys to play! This time you're playing as the dregs of society pitted against professional killers, horrifying xenos, and beings from other dimensions! Fight for money! Fight for glory! Fight for your worthless lives!!
This is an RTD (roll to die). It has a high player change rate, meaning that you'll probably die within the first few rounds. Don't get upset though! The best part about the outrageous death rate is that you get to play again almost instantly! Dead players cannot reuse their characters, and must make a new one before starting again. Players on the waitlist instantly drop in during store rounds between battles.
Spoiler
Character Sheet - Fill this out if you want to join.
Name: ---
Gender: M/F
Race: Men (highly evolved apes. weak but generally sharp-witted creatures. most other races regard them with wariness due to their self-serving tendencies; better starting equipment, can cheat and place side bets on fights, chance for discounts when visiting stores)
Rauker (hairless humanoids with coloured hides that vary greatly in pattern and hue, and a penchant for acrobatics stemming from their wiry stature. possess a numb, calculating personality which usually gets them into trouble with more emotional races; +2 speed, -1 health)
Defkin (feathered humanoids that possess great strength and naturally fantastic stature. not unintelligent, but their size makes them appear rather clumsy compared to other smaller, more nimble races; +1 health, +1 damage, -1 speed)
Appearance: Describe yourself.
Weapon (choose ONE): Flashgun (massive damage, low ammo capacity; silent, but very bright, and becomes almost useless in humid environments; heavy, temperamental, and known for malfunctioning when improperly treated, and most people flat refuse to use one without wearing a hardsuit; carrying one of these weapons is incredibly dangerous, and anyone wielding one instantly becomes a target on the battlefield, however effective use can end a fight in seconds)
Slug-Thrower (low damage, high ammo capacity; very reliable and easy to operate and handle; any decently armoured opponent will shrug off an attack by these)
H. Frequency Blade (medium damage; extremely easy to use; negates armour bonuses, but one must get very close in order to use it)
Stats - Leave this alone. I'll apply your race bonuses myself.
Health 3/3
Speed 6 (+0)
How to PlayEveryone except humans start with a bodysuit, their weapon, and some ammo (if they chose a gun). The players and their allies are pitted against an unknown enemy in a random setting. Your ultimate goal is to survive but occasionally extra factors may come into play and cowardice is never rewarded. After each arena battle everyone is awarded a salary, plus bonus cash or items for killing enemies, completing side quests, and pleasing the crowd. Between battles players are allowed to shop for better gear to help them live longer, and some great gladiators may even be approached by sponsors (some of them unofficial..).
Stats and CombatWhen a combat round starts, the players attack first. You roll a die equivalent to your speed stat against the defender (who does the same with his own). Whoever comes out with the higher number gets initiative until combat is interrupted for some reason, or one of the two parties dies.
If multiple parties engage the same target, their speed rolls are combined to simulate flanking and the disadvantage that is created when surrounded or outnumbered.
If a defender is attacked by someone, while already under attack, the attacker ignores the speed check and joins the attacking party. If the attackers are attacked while involved in an engagement, they
must defend themselves and thus forfeit initiative.
Dice RulesWhen you successfully attack someone, you deal the appropriate amount of damage.