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Suggestions / Adjustable Missile guidance
« on: January 24, 2016, 01:23:52 PM »
Just as a extension to to ECCM hullmod affecting guidance accuracy,
public static final float GUIDANCE_IMPROVEMENT = 1f;
stats.getMissileGuidance().modifyFlat(id, GUIDANCE_IMPROVEMENT);
Would it be possible to have a per missile basis guidance factor in the .proj?
Instead of blanket wide effects for the whole ship, certain missiles will inherently have worser ( or better ) guidance.
It can be achievable already by custom ais, but frankly you'd have to create a missile ai.
Just an idea
public static final float GUIDANCE_IMPROVEMENT = 1f;
stats.getMissileGuidance().modifyFlat(id, GUIDANCE_IMPROVEMENT);
Would it be possible to have a per missile basis guidance factor in the .proj?
Instead of blanket wide effects for the whole ship, certain missiles will inherently have worser ( or better ) guidance.
It can be achievable already by custom ais, but frankly you'd have to create a missile ai.
Just an idea