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Topics - Caymon Joestar

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Mods / [0.97a] Diable Avionics-Joestar edition v2.9.1
« on: March 08, 2024, 01:15:05 PM »

Because of recent events with the previous maintainer, I have taken over the role

I have looked through and recompiled the mod to make sure there wasnt any code out of place.

Reverted the ships and fighters stats of the previous to that of 2.7.0. Weapon balance are still the same and would like Feedback on whetever or not to revert those also or at least which specific weapons

Added 4 New ships (2 Cruisers, 1 Destroyer, 1 Frigate) that was planned to be added in before that blew up so I'm adding them here, I would like feedback on the balance of these new ships so if you could, try them out and see if they're too strong or not.

Spoiler









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(Should be Save comp if you are/were using the previous version before)
(Will update the thread later)

Credit to Tartiflette and all those credited on the mod, Tart's patreon: https://www.patreon.com/tartiflette

Credits:
FlashFrozen for the original mod and most designs.
Tartiflette for the artworks, scripting and post 0.7 implementation.
Debido for the Thunderbolt scripts.
Zone51 for the Glowfang Equation Rifle sprite and implemention

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Prompted by a point raised by Histidine, I propose to you this question:

Have the Astral and the Drover (By extension, Recall and Reserve Deployment Ship Systems) due to their nerfs and the general nerfs to carrier and the buff to non carriers, made them rather underpowered?

The Drover was nerfed to having 15DP from 12, Its ship system had it cooldown increased to 60 from like 30?, and now it draws from the replacement rate.

The Astral was nerfed to 50DP from 45, the system was given a 30 second cooldown from... having no cooldown actually.

At the time, these nerfs were pretty warranted as the astral was pretty good at nuking entire fleets before there were such things as semibreves or Destroyer Sized Bomber Fighters. And Drover Spam was also pretty good. Back in 0.9.1

But then, We lost like, carrier skills, carrier skills for officers, general fighter nerfs, then we got general non carrier/fighter buffs, the only skills that generally buff carriers being limited to the player character only (And it only having a small limit of 8 whole bays before it started getting weaker doesnt help either), needing to spend 2 skill points to get both when you have very stiff competition from skills like:

Wolfpack Tactics, Crew Training, Officer Training/Management, and Coordinated Maneuvers. And This is only within the LEADERSHIP Branch, it's only downhill from there.

The Drover simply isnt worth the 15 whole DP to simply field, for 15DP, you field a condor with a 5dp frigate as back up, A 10 DP Destroyer, a bunch of Frigates, etc. The system kills its replacement rate faster than any PD can. And 60 Seconds for what is basically 1-2 more wing members for 15 Seconds just isnt worth it.

The Astral on the other hand, still is pretty good with bombers, still kills a lot of stuff. But a point was raised during this discussion:

Why not just use 2 Herons instead?

A pretty big issue with Recall is that on a 30 second cooldown, you only get about 1 more wave in before your bombers start flying back or dropping like files and it makes normal fighters pretty unreliable.

Where as you have the heron with its targeting feed that gives benefits to every fighter and not just a specific group of them. Not to mention, the fighters are much more reliable, has a good mix of stats, faster, only cost 20 DP (So 40 for 2 vs 50 for 1 Astral). With the only debateable aspect being Astral having 1-2 Large Missiles vs the Heron's Universal Medium.

So What do you guys think? Do you think the drover and astral needs some of their nerfs lessened or even buffed to be in a better place?

3
Modding / Issue with the retired drone_pd ship system
« on: May 05, 2021, 05:46:24 PM »
So a issue a few people had when attempting to use this ship system for their modded ships is that the game would crash because it couldn't find the system id for it despite the id being correct in the csv.



So I looked into the system file and I think I figured out the cause of the crashing



The system id and the drone variant id are the exact same. I believe this is what causing the game to crash.

To be sure, I tested my theory out by taking the variant of the drone pd, changing it to "drone_pd_Hightech", and taking the system file and having it point to the new variant file.



Then I placed it onto one of my ships and it worked. The game didn't crash. Looking at the other drone ship systems, The station ones and "drone_pd_x2" are the only ones where the system and variant id aren't the same. While Borer/Terminator/ and Sensor has the system and the variant id the exact same, so it's possible they also have this issue.

4
Mods / [0.97a] Caymon's Ship Pack v1.2.2
« on: January 22, 2021, 03:21:10 AM »
Caymon's Ship Pack
Just an group of kitbashed ships and fighters with 1 or 2 weapons on the side that you can add to your game to give yourself some additional ships

Required Mods:
-Magiclib



Here's the 0.96 version

Here's the 0.9.5.1 version

Here's the 0.9.5 version

Here's the 0.9.1 version



Ships
Spoiler

Solarized Flare Frigate - Sprite made by AxleMC131


Solarized Flare (LG) Frigate


Motörhead Heavy Pirate Mech


Fisheagle (LG) Heavy frigate


Mako (LG) Heavy Bomber


Shocktrooper Armored Destroyer


Cetan Hybrid Assault Mech


Cetan (LG) Honor Guard Mech


Heliadae Converted Carrier


Zagreus (XIV) Heavy Destroyer


Phasehead Phase Destroyer


Phasehead (XIV) Phase Destroyer


Phasehead (LG) Phase Destroyer


Stingray (LG) Light Battlecarrier


Manticore (LG) Converted Destroyer - Sprite by Alfonzo (HMI author)


Whitefin (LG) Altinate Destroyer - Sprite by Alfonzo (HMI Author)


Kindling (LG) Support Carrier


Thanatos (XIV) Assault Battlecarrier


Spectre Phase Combat Transport


Shadow Phase Drone Tender


Hesperides Heavy Freighter


Hesperides Modified Heavy Combat Freighter


Advocator Faithdriven Carrier


Altergeist Phaseified Cruiser


Bazaar Falcon (LG) Upgraded Battlecarrier


Bonnethead (LG) Assault Cruiser


Brzask (LG) Cruiser


Skystriker (LG) Battlecruiser


Guts Heavy Battleship


Phasegon Phase Battleship


Garuda (LG) Battlecruiser - Sprite by Skylord Zero on Discord

Spoiler


Luster Automonus Drone Cataphract (Fighter Verison also Available)


Luminous Heavy Droneship Frigate


Vrita Frontline Droneship


Lanius Assault Droneship


Thornbill Missile Destroyer Droneship


Enkindle Heavy Droneship Cruiser


Torchwood Drone Carrier


Ignite Bomber Drone


Pyramid


Cutlet


Bravais

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The Fighters
Spoiler

Knifeclaw Heavy Fighter


Dagclaw Heavy Fighter


Fantia Heavy Drone


Gusto Super Heavy Fighter


Mini-Trident Escort Fighter


Quant Anti-Fighter


Scattershot Artillery Bomber


Vic Viper Assault Fighter


FalchionB Assault Fighter


Lord British Combat Support Fighter


Jade knight Interceptor Fighter


Option Drone Companion Drone


Laser Bit

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If you have any feedback on the ships/fighters or the balance, feel free to tell me here or on discord. My discord is caymonjoestar if you have any feedback for me.

If you like my mods, consider leaving a tip on kofi

Thanks:
Alfo for letting me make a LG Verison of his Midline Aurora Thing/ Use his redesign as the basis for the LG ships
Tart for letting me make Bonnethead and Owl LG.
Lili (Seafood Author) For letting me make Fisheagle LG
Chase for letting me make LG Versions of some of his Ships
Selkie for updating the Cetan's Sprite/Letting me kitbash with IS ships
DR for letting me use some of his sprites to Kitbash things like the Phasehead (XIV)/Cetan (LG) together
Cycerin for letting me kitbash with the punisher for the Zagreus's Resprite
AxleMC131 for making the Solarized Flare Sprite
King Alfonzo for helping with text for my HVB/Code for the Helidae/Sprites for the Manticore/Whitefin(LG) ships
Coherent Watermelon for also helping me with Text for my HVB.
Avanitia for helping me come up with the idea of the HVB
Astarat for letting me use his design for the Jade knight
Mayu and Techpriest for helping me with code for ship systems/hullmods
Nia tahl for letting me kitbash with their sprites/use some of their code/ Doing the SkystrikerLG Skin
Gettag for letting me kitbash with some of his sprites/helping with Code for the Mechs
Kayneth and Mr.Kamiguru on discord for allowing me to kitbash using their designs
Skylord Zero for letting me a LG version of the Garuda
Alex and others for making Starsector and etc
Everyone on discord for helping me through the code and giving feedback

License thingy: If you wanna use stuff in the mod to kitbash and stuff like that or use code, just ask first and credit me

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