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Starsector 0.9.1a is out! (05/10/19); Blog post: Painting the Stars (02/07/20); Updated the Forum Rules and Guidelines (02/29/20)

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Topics - tbkn

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The combination of strafing, turning to face the mouse, firing towards the mouse, and the fact that the shields turn to face the mouse are all linked together is just too much.

Sometimes I want the ship to move sideways without having it turn. But then I can't shoot in whatever direction I want, whatever direction I choose to shoot at, it also turns the ship to face that direction.

In many cases it's ok, because the majority of guns face forward. But some cases like the high-tech battlecruiser the guns face sideways, and if I want to be able to shoot and strafe at the same time, my ship is forced to rotate as well.

It would be much nicer if you used Q/E to strafe instead of holding shift. Alternatively, holding shift should strafe but not turn the ship, and have another key for that.

Am I the only one?

2
General Discussion / Paying tariffs in my own market?
« on: January 14, 2020, 04:05:52 AM »
This is weird, I didn't expect to pay 30% tariff in my own colony's market... Moreover there's not even a black market option there.

Am I missing something?

3
General Discussion / What is the nascent gravity well?
« on: January 14, 2020, 12:07:09 AM »
I only just figured that the traverse jump skill is hidden behind the "next" button (duh!), and am now trying to figure out how to use it.

Using it to jump out of a system is easy but costly. But I still haven't figured out how I can use it to get into the system. I only see in hyperspace the gravity well of the star and sometimes a gas giant. But I can jump to those without using the skill, so what is the other part about?

4
General Discussion / My thoughts on combat
« on: January 12, 2020, 02:18:27 PM »
Hi, new player here.

On one hand, I like that the combat has a lot of options. But on the other hand, it's sometimes way way way too slow. If you're fighting against fast ships they can dog your entire fleet for several very boring minutes, which could ruin an otherwise good time with the game.

I would strongly recommend finding a way to prevent this from happening. It's a big hindrance to the fun of the game.

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