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Suggestions / [0.96a-RC10] Confusing Combat Readiness information in Refit screen
« on: December 13, 2023, 05:19:08 PM »
Setting a ship's CR value in the Refit screen to 40% can have the ship be just outside malfunction range or just inside of it, depending on precisely where the CR slider is set, although both cases will report the ship having "40%" CR. This extends to running a simulation, meaning a ship will not risk malfunctions if the bar is in the white section of 40% or have them if it's in the yellow section. The same, incidentally, occurs at 20% CR being both yellow and red simultaneously.
Fortunately I've only noticed this issue on the Refit screen, not the fleet screen (though I'll admit I don't try to fly low CR ships if I can avoid it), but it is still very confusing insofar as what CR value ships start risking malfunctions.
Fortunately I've only noticed this issue on the Refit screen, not the fleet screen (though I'll admit I don't try to fly low CR ships if I can avoid it), but it is still very confusing insofar as what CR value ships start risking malfunctions.