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Suggestions / Terraforming planets and planet-related stuffs
« on: March 18, 2012, 12:00:20 AM »
I was replying to a post when I though of this idea. First of all, will there be terraforming in the future?
I mean, with the number of planets that will be available in the future, I'm sure there could be planned uses for them other than simply eye-candy.
You could have slow one-use-only ships in your fleet meant for terraforming planets, and than perhaps a system to grade a planet's hostility (dangerous atmosphere/lots of big hostile lifeforms/pirate base etc etc) with each successful terraforming process being able to improve the planet's atmosphere and improve living conditions there. This could firstly help by
1) In the event you are making things like (land-based factories & colonies (income and free crew) another new idea!!!), the safer the planet's condition, the better the the existing ones are.
2) Safer and more beautiful planets will result in more tourists coming to your planets, providing yet more income.
3) This would also result in having more traders heading towards your planet, again more income.
4) As with no.3, you could form your own ai-controlled merchant fleets between orbital stations/other planets, with huge profits but also huge risks from being raided.
5) With the current system, you could be able to build up defense fleets orbiting your planets for an upkeep, and perhaps planetary defenses (planetary shields/weapon platforms) that come as items and can be "equipped" to the planet.
6) As with no.4, you will face occasional raids by your enemy for resources, or maybe to take over your planets. You could even raid or capture other planets.
I mean, with the number of planets that will be available in the future, I'm sure there could be planned uses for them other than simply eye-candy.
You could have slow one-use-only ships in your fleet meant for terraforming planets, and than perhaps a system to grade a planet's hostility (dangerous atmosphere/lots of big hostile lifeforms/pirate base etc etc) with each successful terraforming process being able to improve the planet's atmosphere and improve living conditions there. This could firstly help by
1) In the event you are making things like (land-based factories & colonies (income and free crew) another new idea!!!), the safer the planet's condition, the better the the existing ones are.
2) Safer and more beautiful planets will result in more tourists coming to your planets, providing yet more income.
3) This would also result in having more traders heading towards your planet, again more income.
4) As with no.3, you could form your own ai-controlled merchant fleets between orbital stations/other planets, with huge profits but also huge risks from being raided.
5) With the current system, you could be able to build up defense fleets orbiting your planets for an upkeep, and perhaps planetary defenses (planetary shields/weapon platforms) that come as items and can be "equipped" to the planet.
6) As with no.4, you will face occasional raids by your enemy for resources, or maybe to take over your planets. You could even raid or capture other planets.