EDIT: Testing done and added as a reply... Sadly I cannot get my way and need to stick to hulls with burn level 12 capability or higher for the trade runs I want to do if I never want to engage in a pursuit battle.
This is driving me up the wall, what determines engagements and being able to avoid battle? I understand if your fleet is 40% or smaller you should be allowed to disengage but then there is this...
"Having at least one ship with equal or higher burn speeds allows forcing engagements on enemy fleets who can otherwise never fight if they don't want to"
https://starsector.fandom.com/wiki/Augmented_Drive_FieldIf I have a single Buffalo with augmented drive field and military sub systems, an enemy fleet with a Pirate variant Falcon will be able to force an engagement. Both burn level 11.
Now my question is if I have the skill Navigation 3 will I have to option to disengage or will I be forced to fight? Having an additional burn level from the skill.
Also can an enemy fleet captain have Navigation 3 as well giving them a guaranteed shot at engagement?
What about having an Ox? Will that factor into the engagement and burn level rules here?