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General Discussion / Re: Getting way outgunned
« on: September 28, 2019, 09:06:14 PM »
Yeah. I know. I feel like my sarcasm wasn't quite picked up there.
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
That's really uncalled for - please consider this an official warning and try to refrain from personal attacks in the future.
I'd rather see carriers actually be given an AI that isn't so impossibly convinced it's a battleship that absolutely MUST be at knife-fighting range of the entire enemy fleet.Their behaviour is based on their armament: if they only have missiles and PD, they will hide behind other ships.
So...only the Legion really has to fight up front.
Remember to give it a heavy armour mod.
The game is difficult as *** for a traditional approach, but it's proven itself time and time again that it is far from impossible and even through some directions game-breakingly easy. Kadur has some balance outliers, a few on purpose, yet plays perfectly fine. I'd expect to see this thread on fire if it was beyond difficult or outright boring to play.
Not that I wish to attack you, but I do recommend asking for advice on how you are playing the game and doubling that should you have not applied it correctly. I feel your criticisms and statements fall short but only due to the fact that you aren't exploiting what you can (and should) to improve your experience, it's a gritty game that won't serve itself to you.
After following your behaviour for a while ,Pollie, whilst I do appreciate that you haven't had a great reception for whatever reason, could be your fault could be someone elses, this situation is gravely starting to sound like a YOU problem.