Someone on discord noticed a hilarious exploit with Shine Ray's frigates (due to having a low "reload time").
Haha, oh my. 
Strange, I'm pretty sure I destroy the weapon when the frigates spawn... I'm more suprised that it didn't crash, with how fiddly that bit of the code is with the effects.
Just tried it in sim with infinite ammo command. The weapon is still functional. The little "links" look destroyed, but since it's part of the main section, it's still works and upon reload the graphics of another pair of frigates appear behind the ship.
Maybe just change reload to 999 seconds?
On a separate note, what weapon pulls enemy ships, followed by a massive blast around 1 sec later? Found out the hard way, when my oddysey was pulled right into the enemy fleet and as a bonus the blast was technically happening "behind" my shield.