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Mods / Re: [0.97a] AI Tweaks
« on: March 16, 2024, 04:05:11 AM »
Looks like I'm gonna apologize for all that wasted time, as when I went to provide all requested, sure thing i went for more simulations in different configurations, like no-PD guns in rear slots to make it less wobbly, but hey whaddyaknow - it didn't mattered at all, it was still uselessly turning to show it sides, and didn't even fared any better w/o AITweaks, missing a lot in same manner as shown in clips before. My guess that before-mentioned "fix by turning AIT off" was just lucky strike, as in first few simulations with RC1. Gonna take it as Keto-sized grain of salt that "it is how it is".
If you are still interested, my 1.3gb of 100-101 mods are
but outside of AdvGunControls there isn't seems to be anything affecting it's steady-officer-AI.
If you are still interested, my 1.3gb of 100-101 mods are
Spoiler
"enabledMods": [
"pantera_ANewLevel40",
"brdy_addon",
"US",
"CJHM",
"tahlan",
"HexShields",
"BSC",
"logisticsNotifications",
"keruvim_shipyards",
"aod_vos",
"swp",
"more_player_names",
"oas",
"stelnet",
"advanced_gunnery_control_dbeaa06e",
"dynamictariffs",
"whichtmi",
"FPE",
"which_industry",
"a111164_ExtendPack",
"SBTM",
"ArkLeg",
"objects_analysis",
"fast_engine_rendering",
"planet_search",
"ArkLeg_BIGIRON_engines",
"Mayasuran Navy",
"EmergentThreats_IX_Revival",
"ungp",
"Imperium",
"hcok",
"timid_tmi",
"RaifRedacted_LogisticsOverhaul",
"supportships",
"illustrated_entities",
"MoXIV",
"CFT",
"officerExtension",
"exshippack_adversary ",
"AttunedDriveField",
"wisp_NeutrinoDetectorMkII",
"ness_saw",
"ArkLeg_BIGIRON",
"more_procgen_names",
"dp_mnemonic_utils",
"lunalib",
"blackrock_driveyards",
"HMI",
"EmergentThreats_Vice",
"kyeltziv",
"pt_qolpack",
"chatter",
"assortment_of_things",
"IndEvo",
"lw_autosave",
"kazeron",
"ORK",
"whichmod",
"lw_console",
"star_federation",
"largerZoomOut",
"hostileIntercept",
"more_ship_names",
"MagicLib",
"cmutils",
"timid_xiv",
"TouchOfVanilla_vri",
"sclskl_scalingskilllimits",
"dex",
"XhanEmpire",
"sun_nomadic_survival",
"Terraforming & Station Construction",
"exshippack",
"lw_lazylib",
"SEEKER",
"ScavengerTrading",
"particleengine",
"ObviousNeutron",
"CaptainsLog",
"Adjusted Sector",
"fleetsizebydp",
"Cryo_but_better",
"sun_hyperdrive",
"aotd_vok",
"combatactivators",
"Rouge_Redstar",
"ORA",
"scan_those_gates",
"speedUp",
"A_S-F",
"GrandColonies",
"bruh_ship_browser",
"automatedcommands",
"nexerelin",
"SCY",
"luddenhance",
"unthemedweapons",
"shaderLib",
"ORA_gunmetal",
"carrierui"
]
"pantera_ANewLevel40",
"brdy_addon",
"US",
"CJHM",
"tahlan",
"HexShields",
"BSC",
"logisticsNotifications",
"keruvim_shipyards",
"aod_vos",
"swp",
"more_player_names",
"oas",
"stelnet",
"advanced_gunnery_control_dbeaa06e",
"dynamictariffs",
"whichtmi",
"FPE",
"which_industry",
"a111164_ExtendPack",
"SBTM",
"ArkLeg",
"objects_analysis",
"fast_engine_rendering",
"planet_search",
"ArkLeg_BIGIRON_engines",
"Mayasuran Navy",
"EmergentThreats_IX_Revival",
"ungp",
"Imperium",
"hcok",
"timid_tmi",
"RaifRedacted_LogisticsOverhaul",
"supportships",
"illustrated_entities",
"MoXIV",
"CFT",
"officerExtension",
"exshippack_adversary ",
"AttunedDriveField",
"wisp_NeutrinoDetectorMkII",
"ness_saw",
"ArkLeg_BIGIRON",
"more_procgen_names",
"dp_mnemonic_utils",
"lunalib",
"blackrock_driveyards",
"HMI",
"EmergentThreats_Vice",
"kyeltziv",
"pt_qolpack",
"chatter",
"assortment_of_things",
"IndEvo",
"lw_autosave",
"kazeron",
"ORK",
"whichmod",
"lw_console",
"star_federation",
"largerZoomOut",
"hostileIntercept",
"more_ship_names",
"MagicLib",
"cmutils",
"timid_xiv",
"TouchOfVanilla_vri",
"sclskl_scalingskilllimits",
"dex",
"XhanEmpire",
"sun_nomadic_survival",
"Terraforming & Station Construction",
"exshippack",
"lw_lazylib",
"SEEKER",
"ScavengerTrading",
"particleengine",
"ObviousNeutron",
"CaptainsLog",
"Adjusted Sector",
"fleetsizebydp",
"Cryo_but_better",
"sun_hyperdrive",
"aotd_vok",
"combatactivators",
"Rouge_Redstar",
"ORA",
"scan_those_gates",
"speedUp",
"A_S-F",
"GrandColonies",
"bruh_ship_browser",
"automatedcommands",
"nexerelin",
"SCY",
"luddenhance",
"unthemedweapons",
"shaderLib",
"ORA_gunmetal",
"carrierui"
]
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