No, that was not what I was saying, Star Citizen is a prime example of why mountains of money doesn't make a project go any faster, following on from my previous question, is it completely out of Chris Roberts hands to speed up development of his game? Or is there something he could do to improve the development process?
Well in that specific case the way to make Chris Roberts speed up development is to fire Chris Roberts, because he's the problem.
But in general, the important thing to keep in mind is "9 women can't make a baby in 1 month". Throwing more dev-hours at a problem does not mean it gets solved faster. Not to mention the cost of even one extra developer is a *lot* and you've already bought starsector, so where is that money supposed to come from? There's no extra revenue stream, DLC or MTX. We already paid, got a (extremely fun) game. Hell we got several extremely fun games, with every new version being the equivalent of a sequel or expansion pack. Everything else is bonus.