-COMMAND POINT FEEDBACK:
Do not remove the rts aspect for people that want to play it that way.
alex said in the past its not supposed to be played like an RTS, the command system is meant to give orders to the fleet as general tactics whom the hierarchy below you will figure how to do at there convenience. (like in real-life, higher-ups give orders and its up to lower ranked officers to manage how to do it).
Its actually a very important thing because it will act together with the officer system later on when thats implemented where a ship captain's personality will affect how he deals with given assignment
The problem is, the AI is not very good. I would not have need to control it myself if the AI did good job, but it is not the case, and i think it will never be the case as making a good AI is extremely hard. Also, limiting CP actually force you to use the AI, not because they are good, but because you dont have any other option.
If i want to use officers i will use them because they do the job done, but please don't force me to use them, especially if they are bad. I mean, the game has character development, there can be skills that if you want you can level so you have more direct control.
Anyway, in reality you are not limited how many orders you can give, especially in modern age, so i think it would not be that different in future (but reality doesn't have to do anything with games, so gameplay first, than all other things
You are taking the whole thing the wrong way.
Right now, you are looking at it from the game's current but unfinished point of view.
When "officers" will be in, you WILL be forced to use them because in practice, they represent the guy piloting the ships you arent. Indirectly quoting alex, he said you'll have to manage your officers decently so that a cowardly one dosent end up commanding an assault ship and so on.
In short, you must look at this not from the game's current naked combat aspect, but from what it will look like when its finished.
And by the way. in-game, you are the admiral of your entire fleet. Even in real-life, a general will not micro-manage his entire division during missions. He gives orders to his lower officers who then delegate themselves and get the job done.